Dirty Laundry is a sabotage shedding game. Outsmart your opponents by washing your Dirty Laundry first. Pay close attention to your opponents as they might play dirty and ruin your laundry. Play strategically by concealing items, such as throwing a red sock into a load of white garments. Play dirty and break washing machines so no one can win. A game built...
Discovery (also sold as Destination Tresor in French, and Discovery Island in Sweden) is an interesting deduction game of discovery. Each player begins in an unknown location on an island (the opponent picks where the other starts), and each has the same goal: find the hidden treasure. The treasure is hidden in one of 28 spots on the island, and there are...
Dog-In-Show is a joyful and strategic board game where players become dog breeders, trainers, and handlers, all striving to raise the most outstanding dogs and win the coveted "Best in Show" trophy. Each player starts with a puppy and uses training cards to secretly improve its beauty, agility, and obedience over time. The game blends secret actions, open...
A real time team based competitive game where two bi-planes operated by dogs try to shoot each other out of the sky. During alternating timed and resolution phases, players have to quickly communicate with their team-mate to play up to 4 cards between them without showing their hands, and without giving away too much of their strategy to the other team. If...
While Dragon Gyas can be played by 1-4 players, the game is primarily designed to be a two-player game in which one player represents the Hexgyas and its seven supporting knights while the other player controls the Grandragon and its seven Dragonewts. All of the characters are represented by either miniatures or cardboard standees, with the Hexgyas and...
Dragon Soul is a strategy and war medieval-themed board game inspired by the RTS computer game genre. Players build castles on grass tiles, draw soldier cards equal to the number of castles owned, and deploy soldier cards into stacks called battalions which move along the corners and centers of hexes doing battle in a rocks paper scissor style format....
Extremely rare Wee Warriors game where players are dragon-mounted warriors engaged in dragon-to-dragon combat. Map is highly unusual in that it uses squares instead of hexes and has a 2 and 1/2 D map of the terrain the dragonlords "fly" over as they fight. Game design and all art is by Morno (Bradley Schenck). Reasonably complex for the time as players...
"Duel in the Desert: Rommel's Campaign in North Africa" is a strategic/operational level wargame, first published in The Wargamer Magazine (#51), a double-blind simulation of Rommel's campaigns in North Africa during 1941 and 1942. Neither player can see the map or units of his opponent. The game begins with Rommel's breakout into Cyrenaica in 1941 and...
Your boat, your command - The choices you make will decide the fate of your crew! The North Atlantic in WWII. German U-boats are feverishly searching for Allied convoys. Far from the home ports, a merciless struggle for supplies for Great Britain and the Soviet Union breaks out. The first to lose their nerve here will disappear without a trace into the...
The party card game of nuclear thievery. Someone at the table has the holographic Nuke Codes card. But who? Use cards in your hand to find out who and steal them for yourself. You can start cold wars, commit espionage, execute a steal, force a trade, throw nuclear waste, and more. The codes will switch hands multiple times, both out in the open for all to...
Each player designs his own island using blocks of earth. They build infrastructure like megaplexes and factories as well as defense and attack buildings including missile launchers and gun turrets. Everything is build hidden using covered markers. In each game turn they collect resources, build and repair and try to attack the other players island with...
A Tactical JRPG, turned collectible trading card game! Two players take on the role of a powerful Eikon, build their nation of followers, and engage in an all-out war to see whose influence will shape the world! Win conditions: Capture the opposing Eikon by dealing damage equal to our greater than its 'Fortitude' value. Capture 10 force worth of opposing...