The Battle of Midway was fought between seven carriers. Compare this to the Battle of the Philippine Sea which featured a total of 24 carriers on both sides! It was simply the largest carrier battle of all time which will never be surpassed. Clash of Carriers, by designer Mark Stille, portrays this epic battle. The historical result saw the Japanese...
A double-blind wargame published in The Wargamer Magazine #31. This corps level game of the Russian Front in World War II uses the same map as 3W's earlier Sturm Nach Osten (also designed by Coatney). The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters...
This is a semi-cooperative game which puts the "thief" against the rest of the players, who take the role of detectives. As the thief, you secretly plot your movements around a private art museum. As you go, the detectives take turns trying to find you with their eyes, the video cameras, or motion detectors. You can deactivate the cameras, and you can even...
Coast Watchers takes you into the World War II South Pacific’s struggle between Allied intelligence teams and Japanese security forces. Standup blocks hide coastwatching stations, guerrillas, refugees, and stranded Allied crew. Facedown counters hide the buildup of Japanese forces, which the coastwatchers seek to observe and report to headquarters. Other...
One of the participants plays William Wisting and sits on one side of the magnetic, vertical game board. It's your job to track down the perpetrators and bring them to justice. Every time you lead one criminal to the arrest, you must give a handcuff piece to that participant. Other participants sit on the other side and act as criminals. When you committed...
Conflict and Chaos: Vietnam 1965 is a historical strategic board game designed by James J Campbell and published by I Will Never Grow Up Games. On 2 March, 1965, following an attack on a US Marine barracks at Pleiku, Operations Flaming Dart, Rolling Thunder and Arc Light commenced. This intense bombing campaign, which ultimately lasted three years, was...
Two rival business magnates are competing to take control of a high-rise office tower. Each owner operates a business on their side of the building. Before leaving for the day, each of the owner’s employees pulls the shades on their windows to reveal random letters. When the owners arrive back to work in the morning, they check to see what words have been...
In Conquest For The Capital, 4 asymmetric factions fight to control the capital city and its sorcerous throne. For eons, the human sorcerer-kings have banished you from your homeland. But with the death of the last sorcerer-king, you now return to reclaim these ancient lands. You have only five turns before neighbouring kingdoms intervene—or a new...
A fun strategy game in which players choose to play one out of 4 different consultants. Each consultant carries their own ability that players can build their strategy on. In the game, players manage their actions at the expense of working hours of which each player only has a limited amount for each round. Thus, resource management will be a key factor to...
This is a game, based on a famous novel by Boris Akunin, famous Russian writer. His novels are translated into many languages, including English. It is on the novel Coronation that our game is based. It uses a popular game mechanics: Scotland Yard, Mister X, and Fury of Dracula. The mechanics is modified, of course. Players must work together to capture...
You have invaded the convention hall in search of some great relic; but its pieces have been scattered throughout the event. Will you be the first to find the parts needed to claim the prize? How to Play Players build teams, either solo or collectively, of searchers, scouts, and fighters. Searchers investigate areas, the time it takes is based on that...