Fought on January 23, 1879, the Battle of Rorke's Drift could well be called the battle of the Victoria Cross. Of the one hundred thirty personnel involved in the defense of the station and hospital at the Drift, eight of them received this most coveted of all British decorations . . ." "Setting Up the Game: The British player places his eleven counters...
This game is the third in the "Jours de Gloire" battle series, which uses a modified version of the rules for GMT's "Glory" games by Richard H Berg. These rules were later adapted by GMT for their "Triumph and Glory" game. This game covers Masséna's great victory at the battle of Zurich in 1799. As with all Vae Victis games, the counters need to be mounted...
The game is dedicated to the conflict between two space fleets. "Admiral" is a strategic wargame with die rolls. Players command a fleet of space ships with different characteristics and abilities. Ships can move only by order of the command ship if they are within command range. For every movement or attacking maneuver player spends a command point. In...
William Duke of Normandy has invaded England to claim the throne with his Norman army, the only thing that is stopping him is Harold the Saxon King of England and his army that as just fought and won the battle of Stamford Bridge. This game is designed to be played over 2 to 3 hours, there is a 20 bound time limit on the game. Combat is fast and fun and...
1066: The Year of Three Battles covers the crucial year in the history of England when three men vied for the throne: Harold Godwinson, king of Wessex, Haraldr Sigurdsson (known as Hardrada), king of Norway, and William, Duke of Normandy. The game presents the three main battles of the campaign — Fulford (20 September), Stamford Bridge (25 September), and...
“111” is a simple war game for two based on the mechanics used in the “303” board game. One of the players is the commander of the Pursuit Brigade - Polish fighter group defending Warsaw on September 1st., 1939, the very first day of World War II, while the other commands the attacking German Luftwaffe. Polish player has access to four P.11 fighters...
114 BCE – 1450: Silk Road, is a 18xx-inspired economic game. You will play as traders of 1 of 5 different goods : silk, spices, tea, ivory, cotton, opening your own firms and trade on the silk road. After 15 rounds (each round representing 100 years) or when somebody goes bankrupt, the game ends. The winner is the one with the highest capital (liquidate...
11 Days War is a two-player wargame, covering the final Central Powers offensive on the East Front, February to May 1918 (Operation Faustschlag), to include both the initial 11 days of offensive operations against the Bolsheviks and the ensuing pursuit in the Ukraine. The game pits the Central Powers (Germany, Austria-Hungary, their allies) against the...
[EN] 11 de Setembre is an introductory wargame with very simple rules, reproducing the siege and fall of the city of Barcelona on September 11th 1714, at the hands of the Spanish-French Bourbon army. The fall of Barcelona effectively ended the War of the Spanish Succession. It contains one 50x70 cm map, a rulebook and 88 counters. [CA] 11 de Setembre és un...
12 Hours at Maleme is a two-player wargame simulating the battle for the control of Maleme airfield (Crete), that took place on May 20, 1941 between the 1st Air Landing Assault Regiment from the German 7th Air Division and the 22nd New Zealand Infantry Battalion from the 2nd New Zealand Division. The game simulates the tense one-day fight over the control...
13: The Colonies in Revolt, a strategic level board-wargame published in "Strategy & Tactics" issue #104 (1985), is a simulation of the American Revolutionary War from late 1775 (the siege of Boston and the two Canadian expeditions) through the end of 1781. The British player must try to stop the revolt by trying to control half a continent. Counters are...
"1472: The Lost Samurai" is a solitaire, map-making, Roll-and-write boardgame focused on a realistic immersion into a narrative of the chaotic Sengoku Period in Japanese history. It's the 5th in my xx72 line of 1-page micro games. The game PDF consists of 1 (consumable) Player Sheet and 7 pages of rules and storyline, all in a black and white low ink...