Warblog offers over 500 print and play modern war hex and counter games. The game covers 1945 to date period with current wars covered. Many of the games offer exceptional replay-ability, whilst some are simply to analysis and learning. With over 500 games, there are games to suit most timeframes. You can find small games that might only take 30 minutes to...
Modern War #9, Jan-Feb 2014 War by Television: If The US & NATO Had Invaded Serbia is a "what-if" simulation of the fighting that might have occurred across rump-Yugoslavia in the late summer or early autumn of 1999 if the Western alliance had decided on a ground war to settle the Kosovo crisis. WbT is a two-player wargame of low-to-intermediate complexity...
War Comes Early (WCE) is a low to intermediate complexity two-player alternative history wargame. It investigates the parameters of the six weeks of the conflict that would have resulted had the Czechoslovakians refused to accept the Munich Agreement. Had they been willing to fight the Soviets were pledged to come to their aid as fully and directly as...
War Eternal is an epic strategy fantasy board game for 3-6 players in which players take on the roles of leaders of fantasy races fighting for the throne of ancient empire War Eternal is played simultaneously, on a dynamic board that discourages "turtling". Players have to take terrain and change of season in account that greatly change in game conditions....
A board wargame of the European and North African theaters in World War II. The War ("TW") is a hex-and-counter strategic-level game which aims to provide the challenge of a monster game with the ease of play of a moderate complexity war game. Experienced players should be able to play a campaign game in a weekend. The game includes several scenarios...
The War 1939 – 1945 Expansion Kit offers twelve new scenarios, including 3 alternative history scenarios: "A Road Not Taken" (Hitler does not declare war on the U.S.in 1941) "Lord Halifax’s Treaty" (Britain makes a deal with Germany in summer 1940 after losing the BEF at Dunkirk) "The virtue of vigilance" (Britain and France rearm early enough tobe ready...
Large multi-map, operational-level game covering the entire American Civil War that is easy to play. Division and Brigade-level. Naval units and Confederate trade aspects. Political rules. Weekly turns. Production and historical reinforcements. Focuses heavily on hidden units, recon and fog-of-war. Several card decks that add random events and historical...
The War for the Union is a strategic level simulation of the American Civil War. Players command the Union and Confederate forces that fought from 1861 to 1865. The map runs from southeastern Texas to the Atlantic and from Harrisburg, PA to southern Florida. Terrain types include forests, rough, swamps, bayou, mountain hexsides, river hexsides (tidal...
(from GMT website): War Galley is the seventh volume in the multi-award winning Great Battles of History (GBoH) series, but the first to venture entirely into the waters of the Mediterranean Sea. It is also the first historical boardgame published, in two decades, to address galley warfare. As such, GMT's War Galley is almost a complete history for this...
Add-on module for War Galley: Naval Warfare in the Ancient World. Salamis, one of the most famous naval battles in history, was a direct result of the Persian need to keep their large, invading army supplied by controlling the sea lanes. With Xerxes' army temporarily delayed at Thermopylae, the Greek fleet, based at Artemisium, some 50 miles or so directly...