This is a tactical space combat game in the Warriors of the Dark Star: The Age of the Neutron Wars series, and includes the second edition rulebook for that game (as a series rulebook). From a GFG catalog (reproduced verbatim): This pits the Fast Omega Ship "Formidable" Class, their Deadly Alpha Battleship "Victorious" Class, and their Fast Beta Battle...
Vengeance is a hex & counter quadrigame, set in an alternate timeline in which NATO, China, Iran, and other nations ally to invade and conquer a resurgent Soviet Union in 2025. Vengeance recalls fondly-remembered, continent-spanning alt-history strategic games of the 1970s, but at an operational scale offering fast-moving gameplay, with special rules to...
This is a boardgame of a sail naval battle for 2 players. 30min-1hr gameplay time. It takes you to the age of great galleons, frigates, pirates and treasures. You have to show your strategic skills to turn victorious. Both players have a fleet of sail warships. They move all ships one after another according to the wind direction which changes by the cards...
Veracruz: U.S. Invasion of Mexico, was originally published in Strategy & Tactics magazine #63. Veracruz is an operational simulation of General Winfield Scott's Mexican campaign, which took place between March and September 1847. The invasion was an American effort to end the Mexican War by marching into the heart of Central Mexico to capture the capital...
Vae Victis issue 46. This game covers the battle of Verdun at the scale of one day per turn, 850 m per hex, and counters of regiments and battallions of infantry (plus counters representing command units, aircraft squadrons, and artillery groups). The game uses a slightly modified and updated version of the system used in Vae Victis issue 24, "Le Matz." It...
The 1978 release of Verdun, though based on the 1972 release from Conflict Games (designed by John Hill), is a completely new game with a new designer (Marc W. Miller). "Verdun: A Dagger at the Heart of France" is an Operational level board-wargame simulation of the 1916 German offensive that was supposed to "bleed the French white" in a single great...
Hoping to bring a decisive conclusion along the Western Front despite the mud-and misery-filled trench deadlock, German General von Falkenhayn launched an attack from which the French could not retreat, and would prove costly for them to defend. The goal of the German offensive was the historic and symbolic city of Verdun. The German attack used new...
'Verdun' is an operational wargame of the German attack on Verdun during the World War One. The game includes special rules for Demoralization, German flamethrower units, French fanaticism and Phosgene gas attacks. Contains 300 counters [From the back of the box] "In the winter of 1916 General Falkenhayn of the German High Command decided to knock France...
Verdun: The Game of Attrition by acclaimed designer John Hill is the first limited edition DTP title from Cool Stuff, and represents a true upgrade to this classic Conflict Games release. Verdun is limited to 100 hand-numbered copies only. The game comes in a plastic bag with a full graphic makeover highlights this release, including a new map and two new...
Verge is a two-player strategy game played on an initially empty hexhex board. The players take turns placing a stone of their color on an empty hex. The first player unable to place a stone has won. A partitioning group is a group separating two hexes outside the group, in the sense that all paths between the two hexes go through the group. You're not...
Players play the campaign of German-Soviet war in 1941-45. Verlorene Siege (Lost Victories in German) consists of 528 pieces , a 59 x 84 cm map(printed in Japanese) and 30 pages of rules(in Japanese). Western part of Russia to eastern part of German is printed in a map. Turn length is a month and units are corps or armies. Player numbers are one or two and...