Part of the Star Fleet Battles Captain's Edition line. SHIPS THAT COULD HAVE BEEN (AND A FEW THAT WERE BUT MAYBE SHOULDN'T HAVE BEEN). More ships from the archives of Star Fleet. Light X-dreadnoughts, heavy scout carriers, national guard PFTs, war cruisers converted into dreadnoughts, medium dreadnoughts, and much more! Ships for campaigns (Tholian tug...
Part of the Star Fleet Battles Captain's Edition line. The Race That Humiliated the Klingons! The Vudar were a Klingon subject race. Due to their unique ability to tolerate radiation fields, the Vudar were allowed to build their own ships as Klingon police auxiliaries. Due to the radiation glare, the Klingons didn't realize how many ships the Vudar had...
This module formally introduces the Lesser Magellanic Cloud as a new setting for the Star Fleet Battles game system. It includes a look at the history of the LMC through to the immediate aftermath of Operation Unity in Y202, a basic hex map of the LMC (which does not include the kind of planet and province data shown for the Alpha Octant in Federation and...
Part of the Star Fleet Battles Captain's Edition line. From the publisher, Amarillo Design Bureau (ADB): "Module R11 includes over 80 new ships, including Division Control Ships (cruisers with twelve fighters and six gunboats but no heavy weapons), fast light cruisers (war cruisers with half of the heavy weapons and 25% more warp power, used for deep raids...
Part of the Star Fleet Battles Captain's Edition line. From the publisher, Amarillo Design Bureau (ADB): BACK FROM THE BRINK! The Souldra Onslaught and Andromedan Invasion have been defeated, and now the empires of the Omega Sector must pick up the pieces before new enemies appear and old enemies become a threat. The devastation inflicted by the...
(From the back cover) MAGIC AT WARP SPEED From the last days of the General War, and the dark days of the wars that followed, come more than 90 new starships to secure your future and desperately seek the bases of the Andromedans determined to destroy you. X-RAIDERS, designed for the last days of the General War and often denounced as an expensive folly...
Module Y2 is a super-sized followup to Module Y1: The Early Years. It has more ships and scenarios than Module Y1, and highlights the early history of a much-ignored empire: the Interstellar Concordium. A deep look at the formation of the Interstellar Concordium is taken. The member races started as a group of squabbling mini-empires fighting over limited...
From the publisher, Amarillo Design Bureau: The all-new updated Master Annex file. Includes all of the annexes from the Alpha Octant (except the rarely used and very large #5) plus much more. Master Ship Chart, Master PF Chart, Master Fighter Chart (including mega-fighters), Master Weapons Chart. Compilation of all game charts and tables. All updated...
From the back of the book: Module G3A: Supplementary Annexes includes additional annexes with key daya covering the entire Alpha Octant, completely updated and in some cases entirely new. Table of Contents: Covering the entire Star Fleet Battles game system for the Alpha Octant. Annex #5 Abbreviations: An updated and complete list of all those codenames...
More new ships for nearly every Empire in Star Fleet Battles. This is a standard Star Fleet Battles "R module" expansion in folio format containing: a 64 page rulebook, a 98 page ship SSD book, and a countersheet (140 counters). It gives you more than 100 new ships for the Star Fleet Battles game system. Ship types include Stellar Fortresses and Heavy War...
Publisher Blurb: Module Y3 comprises a 100-page SSD book, including: Early battleships for the Federation, Kzintis, and Gorns. Warp-refitted command cruisers for the rest of the Federation member states before the unified star fleet was formed. Warp-driven dreadnoughts for the five member species of the Inter-Stellar Concordium before they coalesced into...