Part of the Star Fleet Battles Captain's Edition line. From the back of the cover: THE EDGE OF DISASTER! Rebellions flare across the Omega sector. The RYN tigers try to break out of their enclave before the Andromedans can destroy them. The Qixa try to escape from their nebula. The Branthodons rebel at oppression by their genocidal Alunda neighbors. And...
Part of the Star Fleet Battles Captain's Edition line. They said it would never be done, but here it is! Module R10 includes new plasma torpedo options and variants of the New Heavy Cruisers, giving all of those War Cruiser Variants increased combat power and survival. Plasma Torpedo upgrades: Plasma Sabot - a faster plasma torpedo ECM Plasma - a torpedo...
Part of the Star Fleet Battles Captain's Edition line. The ships that protect the home front. National Guard cruisers, destroyers, frigates, carriers, and escorts. Heavy police ships and police carriers. Heavy auxiliaries. Auxiliary cruisers. Tugs and salvage ships. Skiffs. Klingon police warships. Sector bases. Hospital ships. Luxury cruise liners....
Part of the Star Fleet Battles Captain's Edition line. SHIPS THAT COULD HAVE BEEN (AND A FEW THAT WERE BUT MAYBE SHOULDN'T HAVE BEEN). More ships from the archives of Star Fleet. Light X-dreadnoughts, heavy scout carriers, national guard PFTs, war cruisers converted into dreadnoughts, medium dreadnoughts, and much more! Ships for campaigns (Tholian tug...
Part of the Star Fleet Battles Captain's Edition line. The Race That Humiliated the Klingons! The Vudar were a Klingon subject race. Due to their unique ability to tolerate radiation fields, the Vudar were allowed to build their own ships as Klingon police auxiliaries. Due to the radiation glare, the Klingons didn't realize how many ships the Vudar had...
This module formally introduces the Lesser Magellanic Cloud as a new setting for the Star Fleet Battles game system. It includes a look at the history of the LMC through to the immediate aftermath of Operation Unity in Y202, a basic hex map of the LMC (which does not include the kind of planet and province data shown for the Alpha Octant in Federation and...
Part of the Star Fleet Battles Captain's Edition line. From the publisher, Amarillo Design Bureau (ADB): "Module R11 includes over 80 new ships, including Division Control Ships (cruisers with twelve fighters and six gunboats but no heavy weapons), fast light cruisers (war cruisers with half of the heavy weapons and 25% more warp power, used for deep raids...
Part of the Star Fleet Battles Captain's Edition line. From the publisher, Amarillo Design Bureau (ADB): BACK FROM THE BRINK! The Souldra Onslaught and Andromedan Invasion have been defeated, and now the empires of the Omega Sector must pick up the pieces before new enemies appear and old enemies become a threat. The devastation inflicted by the...
(From the back cover) MAGIC AT WARP SPEED From the last days of the General War, and the dark days of the wars that followed, come more than 90 new starships to secure your future and desperately seek the bases of the Andromedans determined to destroy you. X-RAIDERS, designed for the last days of the General War and often denounced as an expensive folly...
Module Y2 is a super-sized followup to Module Y1: The Early Years. It has more ships and scenarios than Module Y1, and highlights the early history of a much-ignored empire: the Interstellar Concordium. A deep look at the formation of the Interstellar Concordium is taken. The member races started as a group of squabbling mini-empires fighting over limited...