"A tactical game of fighter combat in space" beginning in the "near future". Scenarios range from the first U.S.-Soviet Space War, to Asteroid Pirates (the title of a later Yaquinto game), to Alien Invaders. Inertial, vector-based movement provides some realism (there are even some three-dimensional optional rules). Detailed energy management between...
Short Circuit is an abstract tile-laying game in which the players race their meeples across a board to pick up point-scoring tiles. At setup, piles of point tiles and the players’ meeples are placed on the board according to the number of players. The players define the length of the game by choosing what number of score tiles collected by at least one...
"Shot and Shell: Naval Combat in the Civil War", is a sequel of the Yaquinto wargame The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861-1865 and includes a conversion chart. Scale is 100 yards per hex, 3 minutes per turn, with 1 ship or regiment (of infantry, or equivalent in cavalry or artillery) per unit-counter. 27...
Operational level game of the landings and any accompanying air and naval battle(s). Individual fleet and light carriers and battleships - both Yamato and Musashi sortied in this - 2-ship cruiser and 4-ship destroyer units (mostly), Guam and Saipan invasion forces, and implicit submarines. Divebomber, torpedo bomber, and Japanese Betty medium bomber...
From the Decision Games' website: When Pakistan declared itself independent from India, the enmity that had long existed between the two cultures erupted into open war. Since 1947, Pakistan and India have been military rivals and have fought several wars. Those wars, however, have been inconclusive. Since 1998, both nations have become nuclear powers and...
Showtime Hanoi is the third postcard sized game in the Pocket Battle Games series from LPS, Inc. Cunningham and Driscoll vs. Colonel Tomb, 1972. Showtime Hanoi is a mini-game complete with map, rules and counters. No need for dice, use your own deck of standard playing cards and your initiative to enjoy this simple-but-exciting game. Players control up to...
“We neither believe in nor acknowledge the usefulness of the frenzied activity of the organized [guerrilla] bodies that…interfere with Arab planning, weakens Arab unity, provides the enemy with the pretext for aggression and initiative, and is leading us into a conflict whose timing and preparation is not propitious…”---Jordan’s King Hussein, October 4...
Sibling is a game of creating larger groups of pieces on the board. Except for the first move, players place two pieces at a time. These two must be on the same line on the board. When no more pieces can be placed, the second largest groups are compared to each other and the owner of the larger group wins. Therefore, you need to grow your two large groups...
Even before the surrender of the last Axis troops in Tunisia, the Allied governments had reached the controversial decision to invade Sicily as the next phase, to take the first step on the continent. The amphibious invasion of Sicily, code-named “Operation Husky,” with a force of 3,000 ships, more than 3,000 aircraft, and 100,000 men landing on the first...