A game of the World War Two amphibious invasion of Italy September 8/9, 1943. Map sheet is black and white showing the part of Italy surrounding the Gulf of Salerno where the Allied Armies invaded the night of 8/9 September 1943. Games uses zones of control and has 119 yellow (Allies) and 119 red (German, Italians) die cut unit counters. Total counters...
The Salient of Fire. Kursk - 1943 is about the the Manstein's offensive on the southern flank of the Kursk Bulge. The main task of the German player is to breakthrough three Soviet heavily fortified defensive lines near Oboyan. The Soviet player (the General Vatutin’s Voronezh Front) has to stop the elite German spearheads to prevent capturing Oboyan and...
Every year, thousands of salmon are compelled to leave the ocean and return to the river of their birth. This perilous journey can span hundreds of miles and is fraught with danger. Strong rapids, waterfalls, hungry bears, and eagles all await the salmon on their quest to spawn. Only the most fit will complete the salmon run! Salmon Run is a fast-paced...
Saloon Fights is an Old West themed game that attempts to recreate the saloon fights as they occurred in Hollywood movies. This game isn't meant to be a realistic portrayal of fights, rather it portrays the over-the-top fights of B-grade cinema. Each player in the group controls a group of six, one is a group of hardworking cowhands and the other is a...
This is a simulation of battleship combat, which abstracts each ship to four numeric attributes: attack, defense, speed and range. What you get is a thick paper map (22" x 16") showing some coast outlines in different colors, 200 ½" cardboard counters, a 12-page rule-book and two dice. The counters represent WW2 battleships, cruisers and destroyers of...
This is a simulation of battleship combat, which abstracts each ship to four numeric attributes: attack, defense, speed and range. What you get is one 22" x 34" mapsheet, big enough to fight large encounters like the fleet action at Jutland. 400 ½" die cut counters, a 12-page rule-book and two dice. The counters represent WW1 battleships, cruisers and...
"Gallipoli, 18 March 1915" (published in magazine Schwerpunkt issue #1), is an extension for 3W wargame "Salvo II", and simulates the Allied naval assault on the Turkish forts at the mouth of the Dardanelles. To be played this extension require some ships counters from Salvo II, and adds for the Entente Allies 4 French and 9 British pre-dreadnoughts. For...
(from GMT website:) Samurai is the fifth entry in the award-winning Great Battles of History series and is easily the most exotic and visually stunning. Samurai covers all the major battles of the Sengoku Jidai (the Age of Warring Daimyos). Japan was truly a country at war. Because of the nature of 16th century Japanese warfare, it is also the easiest game...
What if the Americans did not develop the atom bomb? Would they have invaded Japan? The game includes a 20 page rulebook, a 22 x 34" mapsheet, and 200 counters. The U.S./Allied force is primarily trying to capture Japanese cities, thus denying that side the population and industrial base necessary to carry on the war. The Japanese are trying to inflict...