This issue includes 10 accompanying ETO scenarios that will take you from Dunkerque to the snow covered Russian winter, Italy or Walcheren island and the replacement countersheet for "The Green Hell of Inor", countersheet # 3. The following scenarios are included: FT304 - Loosening the noose: Notre Dame des Neiges, South of Dunkerque, France, June 3rd 1940...
A deck of 108 "Tactical Playing Cards" (or T-cards) to use when playing an ASL scenario. Each player receives at game start a number of cards from the deck and may play them whenever he sees fit during a scenario. Each card has an effect printed on it, just apply what is written on the card and discard the card. The total number of cards in the deck is...
(from MMP's website and user's description:) This is THE LAST HURRAH - the sixth ASL module. The eight scenarios contained herein focus on historical situations involving the early German blitzkriegs of World War II and the many nationalities that fought against the invaders. Paratroopers, armor, air power, audacity and courage were the tools with which...
The battle of Stalingrad around the Red Barricades ordnance factory is recreated in 7 ASL scenarios, and 3 separate campaign games. The scenarios present different sections of the historical battle in the usual ASL format. The heart of Red Barricades are the campaign games. Rather than linking the scenarios, the campaign games consist of campaign days...
(from MMP website :) CODE OF BUSHIDO, the Japanese ASL module. Eagerly anticipated for years, the Japanese finally make their debut in wargaming's premier system of WWII tactical ground combat. Inside you will find the complete ASL order of battle for the Japanese: all the significant vehicles, guns and troop types they employed from the 1930s through...
(from MMP website :) You've fought on the Eastern and Western fronts, in the Mediterranean and North African theaters, on the plains of Manchuria and in the jungles of Burma and New Guinea. You've experienced paradrops, glider-borne landings, Stuka attacks and opposed river crossings. Only one major type of WW2 land combat remains unexplored: the classic...
Solitaire ASL: WWII Tactical Warfare Solitaire Module for the Advanced Squad Leader system. Game boards not included. Must have Advanced Squad Leader, Beyond Valor: ASL Module 1 and Yanks: ASL Module 3 to play. Ownership of non-desert mapboards of the ASL System is recommended to make full use of this system. 260 counters 14 solitaire missions 4 Generation...
Kellam's Bridge is the first of three All American modules developed by Critical Hit. It features the US 82nd Airborne division fighting the German defenders around Kellam's Bridge between June 6th and 9th, 1944. Critical Hit also published the All American Gamer's Guide which includes additional scenarios and a campaign game for tying together all 3 All...
The Battle for the Reichstag, April 28th-May 1st 1945 Including a revised map with larger hexes, and all errata included, this version of Heat of Battle's Historical ASL module details 10 historical scenarios and full campaign rules for the Soviet assault on Berlin. Also included is a small sheet of 56 counters, including Gestapo Leaders, dug in tanks...
Fourth Historical Module for Advanced Squad Leader, recreating the fighting for the famous Pegasus Bridge during the invasion of Normandy. (from the back of the box:) A few minutes past midnight, June 6th 1944, glider-borne D Company, 2nd Oxfordshire and Buckinghamshire Light Infantry seize a key bridge over the Caen Canal in Normandy. This elite company...
(from the front Cover:) Fortress Cassino comes with a printed full-color 22x39 hex Historical Map of the major Cassino battleground area, 10 scenarios, a 22 screnario Campaign Game, Special Terrain and CG rules, a Fortress Cassino Chapter Divider, and 56 full-color, die-cut, printed and mounted original counters, which include a complete set of New Zealand...
(from the back sleeve:) The Epsom Offensive: 28-30 June, 1944 SCOTLAND THE BRAVE tells the story of the BatUe 01 Epsom. Some histories pass over this battle as merely the second of Montgomery's failed attempts to capture the key city of Caen. Increasingly. however historians are • recognizing the true meaning of the Epsom Offensive. This was the battle...