The African Front: 1940 - 1942 Deluxe Series #5 Following on the success of No Retreat!: The Russian Front 1941-1944 where the Russian Front of World War II beckons, game designer Carl Paradis and his trusty developer Alan Emrich have teamed up again to present the second chapter in this game series, No Retreat 2: North Africa, this time taking the action...
A No Retreat sorozat második tagja. Ez alkalommal az Észak-Afrikai hadszíntérre koncentrál. Egy bónusz mini játék is van benne: No Retreat: The Invasion of Crete Az alábbi küldetések találhatóak benne: - Operation Compass, 1940 - Operation Sunflower, 1941 - Operation Crusader, 1941 - Operation Venezia, 1942 - Operation Lightfoot 1942 - A Tournament...
Deluxe Series #6 Following on the success of No Retreat!: The Russian Front 1941-1944 where the Russian Front of World War II beckons, and then taking the action to the African Front, game designer Carl Paradis and his trusty developer Alan Emrich have teamed up yet again to present the third chapter in this game series, No Retreat 3: The French Front. The...
A No Retreat történetében a negyedik fejezethez érkeztünk, ami nem lehet más, mint az olasz front.Angol:(from GMT website:) Following on the success of No Retreat! Where the Russian Front of World War II beckons, and then taking the action to the African Front, and then the French...
Continuing the No Retreat! Series, where the Russian Front of World War II was first simulated, then taking the action to the African Front, the Italian Front , the French & Polish Fronts, game designer Carl Paradis now presents the fifth chapter: No Retreat 5: The Western Front 1944-45. After the Fall of France in May of 1940, the Battle of Britain put a...
The usual No Retreat! Card and combat system is used, but the rule booklet is shorter than those of the NR Front series, as less special rules will be needed due to the smaller scope of each title. Each game will have its own set of event cards and Combat Tables. With usually not much than 50-60 square counters per game, with very low stacking, it’s a...
"No Safe Port" is a board game covering Operational and Tactical-level naval combat during the Second World War. "No Safe Port" is designed to cover many of the major navies that fought during WW2 and includes submarines, carriers, aircraft, battleships, battlecruisers, heavy cruisers, light cruisers, destroyers, coastal batteries, land units, and more....
“Heavily engaged by overwhelming numbers, 1st Battalion 503rd Infantry, proved the superiority of the American Paratrooper beyond any question or doubt.”—Excerpt from 173rd Brigade’s after-action report. The 173rd Composite Airborne Brigade was composed of units from the USA, Australia and New Zealand. Following the US intervention in April, the unit was...
Come Mr. Osbon, this is not the time for prayer! --Admiral Farragut, to flag officer Osbon, who was kneeling on the USS Hartford’s main deck preparing a shell fuse during the battle of Forts Jackson and Philip. No Time For Prayer details the battles for the port and city of New Orleans; Head of Passes and Forts Jackson and St. Philip. The battles to take...
No Trumpets, No Drums is a Strategic level wargame of the war in Vietnam. Two players, representing the Communist states and guerrilla armies of South-east Asia and the pro-Western and neutral states and forces of that region and their American allies, combat each other in a political and military duel for control over Indochina. (from the 2nd edition...
No Turning Back is the next game in The Gamers' Line of Battle (LoB) series covering the first epic confrontation between Grant and Lee, the Battle of the Wilderness in May 1864. The battle is a very misunderstood battle with the general narrative that both armies were stumbling to find each other in the thick woods. Units get lost and confusion reigns....