Early Jet Air Combat. MiG Alley Ace is a quick and easy jet air combat game, it is meant to cover air combat from 1945 to the start of the missile age. The game is based on Avalon Hill’s Mustangs game. MiG Alley Ace was created with a hex-mat and miniatures in mind, but could be played a regular hex-map with counters. A hex-map and counter-sheet have been...
MiG Killers: An Accurate Simulation of Jet Combat Thru the 1980's. Includes 40 historical scenarios. 4 solitaire scenarios with variants. Includes spotting, E.C.M., radar and infrared seeking missiles, fuel, ace status, plus optional and advanced rules. Spans jet combat from 1945 through the 1980's with more than 50 different battle-proven jet fighters...
A bare bones set of expansion components plus two new "special" scenarios (Rodan and Firefox). Also includes a new set of aircraft data cards which are slightly larger than the cards in the original game. "Enclosed you will find 240 die-cut counters that have been mistakenly cut off-register and/or improperly bonded to the cardboard. Cut out the blue...
Embark on an exhilarating journey through World War II with our captivating board game, featuring ICONIC miniatures, intricate 3D battle locations, immersive imagery, and...top-secret folders! To secure victory, players must skillfully navigate through three pivotal phases: Launching Campaign: Strategically identify allies and build an entry-level military...
Simple to play, easy to learn, and quick to resolve—yet rich with tactical choices that keep every match engaging and historically inspired. Play with: any scale of miniatures; miniatures from any manufacturer; hex-based or free formed; a vast army or a small skirmish force. Includes scenario notes to recreate historic battles at: Tours Lechfeld Manzikert...
Mighty Empires is both a strategic layer to the Warhammer Fantasy Battle (Third Edition) system and a boardgame in its own right. It allows players of the miniature game to manage a kingdom, explore the world, and attempt to conquer other kingdoms, but it also can be played standalone as a fantasy wargame. The game board is constructed with hexagonal tiles...
The Mighty Endeavor is the 17th game in the Standard Combat Series (SCS), and covers the Western Allied Invasion of France in 1944, the crossing of the Rhine River in early 1945 and the final push into Germany. Players can land at the places of their choosing and manner along the coast of France in an effort to liberate France and the Low Countries from...
Subtitle of the game: "Reformation and Counter-Reformation, 1532-1555" On the box cover: "The time is 6 February 1531." One of the games in SPI's Power Politics series. From the publisher: Recreating the turbulent era of the Reformation, from the viewpoint of political/religious interaction and military activity. A Mighty Fortress is designed with a...
Migong is a two-player territory game played on the 126 brown spaces (cells) of the initially empty hexagonal board shown above. The two players are called Blue and Yellow. Each player has access to 63 cell-sized hexagonal pieces made of six equilateral triangles each. Each player's set of pieces includes all combinations of at least one triangle of their...
By the hundreds, creatures are emigrating from the Old World in search of hope and prosperity. The New World offers endless opportunity, but only to those who arrive first. In this clever new game by designer Joe Cannon, players seek out territories to conquer and compete for the most fertile properties, making critical decisions to gain the advantage....
Migration is a game suitable for 2-4 players, in which each player takes the role of multiple anthropomorphic animals migrating to a new continent. Players take turns to place an animal token on the board, representing towns. Each new town must originate from the last town placed (with certain exceptions). Each animal token has a unique ability...