This is a redux to Perry Moore's original game. Defiance: The Battle of Xuan Loc (Swedish Games). Covers the Battle of Xuan Loc April 1975. Basically ARVN defenders backed up by air power vs. hordes of NVA with tanks and heavy artillery. This was the last stand of the South Vietnamese Army against all odds (which is why it may become an ATO issue game)....
Mech Deck is a light skirmish game in which players draft and build customizable Mechs and deploy them on a modular battlefield. These Mechs are made up of five plastic parts that fit together to form the players piece in the game. Each part of the Mech has unique stats and abilities displayed on their corresponding Mech cards. After taking some damage...
The concept behind this game is the construction of warrior robots that fight each other. It all hinges on compromise in design - players get to rebuild Bots during the game and need to decide between how much damage they can do vs the range of the weapon, or how much armour it has vs how easily it is destroyed. All based on placing counters on one or more...
The streamlined tactical combat game of giant armored mecha. The MechaForce rulebook is a very concise and streamlined 7 pages and gives you details on Mecha Construction, Pilot Advancement, Movement, Firing, Brawling, Conventional Forces, and more. To play the game you will need tokens and a map with a hexagonal grid. You may alternately play with...
Mechanisms is a game of moving tiles and scoring points. Players compete to add points to their own towers and keep points away from their opponents. Each turn, players use 1-3 action cards to move tiles and cards around the play space. In addition to the actions they take on their own turn, players may place Chain tokens on cards they have previously...
Mechropolis is currently under development. Mechropolis is a game of adventure, tactical combat, and choose your own adventure-like campaign play. As added replay value, the game also incorporates a quicker player vs. player combat system included in the base game. Taking place in the turmoil-ridden machine-city of Mechropolis, players assume the role of a...
"Two complete games on tactical armored warfare." Red Star/White Star: hypothetical combat between invading Soviets and NATO forces defending Germany." Suez to Golan: 13 historical scenarios from the 1973 Arab/Israeli War, where many modern weapons and their doctrinal tactics for deployment were first tested." Components: standard rules booklet, two...
A tactical level simulation of hypothetical combat between NATO and Soviet troops in Germany in the 1980's. Part of the MechWar 2 series, which also includes Suez to Golan. Includes 800 counters, two large unmounted maps, and standard MechWar 2 and exclusive Red Star/White Star rulebooks with 12 scenarios. The MechWar 2 rulebook includes an essay...
Suez to Golan is a very detailed simulation of tactical combat during the October War of 1973. In addition to being published separately, the game was also published as one half of the two game package Mech War 2 (Red Star/White Star II is the other half of the set.) Key aspects of Suez to Golan include: The issuance of commands to companies, movement in...
Mech War '77 is a simulation of tactical combat in West Germany and Asia during the 1970's. The game is played by scenario. Eight scenarios revolve around a hypothetical Soviet-American clash in West Germany. One scenario is drawn from the Yom Kippur War. The tenth scenario pictures a Sino-Soviet clash. Scale: Each hex represents 200 meters from side to...
"The search for fame and glory has lured many MechWarriors to the gladiatorial splendor of the Solaris VII arenas. Legends like Danai Liao-Centrella and Yulri Wolf earned their notoriety by competing and triumphing in the no-holds-barred, ’Mech™-on-’Mech duels of the planet’s combative environment. Will you become the next MechWarrior to reign at Solaris...