Upon the Wind is a programmed adventure using Dark City Games Legends of the Ancient World rule set. These rules provide gameplay very similar to that of Melee and Wizard from Metagaming. This adventure is compatible with those games as well. Battles are fought with counters on a hex map that is included with the game. From the publisher: "...You surmise...
Grudgingly, you take the assignment to rescue the relative of a trusted friend. Unfortunately, the relative is held at Punisher's Keep, the local Lord's prison, where the worst criminals in the land are held, and tortured. Some say that the Chief Inquisitor also conducts cruel experiments on the victims, but that may just be rumor... Punisher'S Keep...
Once, the Old Ones ruled the earth. Today, they are mostly forgotten, aside from a few die-hard cults and scattered passages in moldy tomes. But suddenly, there is a rise in the activities of those who remember... a ripple in reality... Echoes of the Old Ones is a three-part adventure. Each part can be played in an evening, and may be played separately or...
Terrors of the Night includes three programmed adventures using Dark City Games' Legends of the Ancient World rule set. These rules provide gameplay very similar to that of Melee and Wizard from Metagaming. This adventure is compatible with those games as well. Battles are fought with counters on a hex map that is included with the game. —user summary...
It is 1856, in the far reaches of Kansas Territory, at the base of the Rocky Mountains. Weeks ago, military authorities at (the new) Fort Bent sent out a small party of six cavalry soldiers to punish raiders for stealing sheep, kidnapping women and children, and murdering men from American settlements. But it's been too long, and the cavalry soldiers have...
It is 1898 and the mine at Silver Creek has run dry. However, before Silver Creek residents decided to pack it in, a miner struck gold! People immediately got back to work with record profits. But rumors of a rich town with soft citizens soon spread and the infamous "Mad Bart," and his gang of thugs, are on the prowl. Silver Creek needs all the help it can...
You are in Nevada, the year is 1895. Rumors of foul play in the mining town of Silver Creek have led the local marshall to hire you to investigate. With the amount of money available in town, and with the remote location of the town, you would hardly be surprised that something is afoot. But you have little to go on, save the accidental drowning death of a...
You emerge from hyperspace with your fuel tanks empty. Expecting to simply refuel and leave, you instead find a dead station, spinning powerless and silent in the eternal void. With no other source of fuel, you have no choice but to search the cold, ebon corridors of Void Station 57. Void 57 continues the tradition set by Melee and Wizard, updated into a...
From the back of the booklet: You sign on with the Andromeda Mining Corporation's reverted worlds reclamation project--a high paying gig with few risks. When tasked to recover an errant probe, you look forward to another boondoggle until you land on Oasis, and find that it isn't what you bargained for. Oasis is a Ready/Play role-playing adventure for...
Legends of Time and Space: Repel Boarders Starboard is a role-playing game system of which this is a wholly contained adventure. Each player controls one or more characters who go adventuring. Players mark their characters with cardboard pieces and use a hexagon board to depict an encounter area. One hexagon (hex) equals roughly one meter to five feet....
From the publisher's website: Two parsecs out from Void Station 57, the Abaddon/Sheol binary system spins through the stygian darkness. The twin planets would be lifeless ice-rocks if not for the Dark Star Containment facility for the criminally incorrigible. The Terran Bureau of Investigation has traced a deadly new street drug to the facility. As...
Installment 4 in the Legends of Time and Space From the back of the module: Growing up on the periphery is not easy. It's a tough life, and to survive, to have to know how to deal with ruffians, swindlers and thieves. For excitement, and to pay the rent, you make your living as a bounty-hunter. The risks are great but the payoff can be tremendous. Your...