Isle of Domination is a turn-based Strategy-Economy Board Eurogame. The game starts with random map creation. Several hexes build up the map in any shape. There are also resource-tokens placed on some hexes those add more randomness to the map. Players can build cities, armies on game map. Gameplay goes around resources. There are two types of resources:...
A 2-player game covering the 1948 Arab-Israeli war. One player plays the Israeli forces and the other plays the Arab League forces. There is a hex map of Israel and surrounding countries. The units are mostly brigades - about 20 on the Israeli side and 30 on the Arab side. There are 3 scenarios which correspond to the 3 main phases of the war: Scenario 1...
Description From Rules IT is a Mini SF* game that you play by yourself or with one or two other people. It is fast, fun to play, and always exciting. The game is always different each time you play with four scenarios you can use depending on how much time you have and how many people are playing . . . IT (tm) is the game where you design the monsterous...
It is a 48 !! This war-game tells a valorous page of the Italian history and its struggle for the independence from the Austrian rule and the Unity: the Five Days of Milan (18 March 1848 – 22 March 1848). The people of Milan managed in a five days battle to dislodge the powerful Austrian garrison led by General Radetzky, to gain freedom and to give the...
It Never Snows is a Standard Combat Series (SCS) game covering the pivotal Market Garden offensive in September, 1944. Using a system based on the well-received SCS Game Bastogne, It Never Snows covers the landings and ground offensive endeavoring to link up with them at 600m per hex with units generally companies. Each turn is half a day making for a 17...
The First Fight of Many It Started Here LZ X-Ray is a simulation of the air assault by the 1-7 Air Cavalry Battalion into the Ia Drang Valley in mid-November of 1965. This platoon level game tells the story of the Air Cav's desperate fight for survival against the overwhelming strength of three North Vietnamese Army (NVA) regiments. This newly revised...
"Italia", as a Campaign wargame, can last from July 1943 until May 1945. The game has three game rule level components – Fundamental, Basic, and Advanced with additional optional rules for Basic and Advanced levels. There are several scenarios starting with operation "Husky," the invasion of Sicily. Other scenarios are: "Avalanche," the invasion of the...
Italia 1918 - A Farewell to Arms is an operational wargame which simulates the fierce fighting which pitted the troops of the Entente (Italy, France, Great-Britain and USA) against those of the Central Powers (Austria-Hungary and Germany) during the period between the Battle of Caporetto (Oct 1917) and the Villa Giusti Armistice (Nov 1918). Two A1 maps...
"Italia '44" is a two player wargame simulation (solitaire play is also possible, but without a specific integrated Solitaire rules system) of the Italian Campaign from the Anzio landing to the first assaults against the Gothic Line (January-October 1944). 90 counters, division-brigade scale, 20 km/hex. The map shows central Italy, from the Berhardt Line...
Campaigns in Europe (CIE) is a two-player series of games focused on campaign scenarios at the division/corps level. The system uses the same maps as War in Europe (WIE), with updated graphics and a more detailed terrain analysis. The counters have been upgraded and are presented with historical identifications. The game system utilizes a Move/Fight...
The Italian Campaign Series: Sicily, is the first of four operational level games (Sicily, Salerno, Anzio and Med War) simulating the Battle for Italy in World War II using the Westwar Gaming System developed by Vanguard Games. This game represents the Allied invasion of Sicily and was first published in Strategy & Tactics magazine #146. Errata was...