"Iron Lady’s Fleet” is a game of naval warfare taking place in South-Atlantic during the Falklands Wars in 1982. Time Scale : - 8 hours per turn - 80 km per hex. The players maneuver war ships, submarines, aircrafts, amphibious war ships and cargos on a map covering. The game reuse rules from Victory Games Fleet series, but includes new weapons as...
This game is a remake of Japanese publisher Technical Term Game Company's 2007 title, Iron Lady's Fleet. Like its predecessor and others in the publisher's series of modern naval conflict games, it is based on the Victory Games Fleet System of tactical and operational naval warfare. Iron Lady's Fleet 2 takes a fresh look at the Falklands War conflict...
Iron Scales: Sky Dominion is a fast-paced tactical skirmish game set in a post-apocalyptic world where dragons exist in a modern era. Players take control of enhanced dragons— mounted each equipped with missile pods, machine guns, and other brutal technologies—as they battle for aerial dominance in a ruined world. Combat unfolds on a hex-based map where...
A squad level WW2 wargame using a revolutionary Princeps Games 'Fog of War' System (PGFOWS). Iron Squad is a game for 2 players, where each player chooses 4 out of 7 units to complete the mission. Each unit has it's own movement, health, accuracy, etc. The game is set in the summer of 1944 right before the D-Day landing. Your goal, as the US player is to...
December 16, 1944 — The Battle of the Bulge — Combat-honed panzer units led veterans and conscripts forward against a quiet sector of the Allied lines where untried and batle-depleted units were sent to turn recruits into soldiers. Scattered, over-extended, and out-gunned units held on, fighting desperately as reinforcements rushed into the frantic battle...
Simultaneous-plotting hex-based naval game based on actions near Guadalcanal during WWII. Ten scenarios are provided, five historical and five balanced "tournament" situation. Scale is 600 yards/hex. Gunfire and torpedo fire are figured in "factors" per turret, with all guns of the same caliber firing on a single target rolling once, using a range-modified...
(from a Yaquinto ad:) The IRONCLADS is a tactical level, simultaneous movement, game of ship-to-ship combat in the American Civil War. Players move one or more of over 130 counters that represent individual ships over a large (42" x 27-1/2") four pieceqeomorphlc mapboard as they attempt to outmaneuver and out-shoot their opponents. 45 ship specification...
The Expansion Kit extends the The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861-1865 system to 1879, adds ships from major European powers of the same time period, and features some optional rules (e.g., land and land-sea action, designated targets, double/triple gun loads, sharpshooters). New scenarios also, many of them...
From the publisher's website: The American Civil War saw the dawn of modern naval warfare, as technological advances in weapons, metallurgy and engineering allowed ironclad warships to take to the seas. It also saw an emphasis on economic warfare, as Confederate raiders tried desperately to erode the Union's enormous financial advantage by attacking...
From the Publisher's website: "Behind wooden walls beat hearts of iron..." — Austrian Admiral Wilhelm von Tegetthoff, private letter to his mistress, June 1866 In the summer of 1866, the Austrian fleet fought the Italians in the first open-sea battle between ironclad fleets, at Lissa in the Adriatic. An Austrian victory, it prevented Italian seizure of the...
On March 9, 1862, the clash of the ironclad gunboats CSS Virginia and USS Monitor at the Battle of Hampton Roads heralded a new age of naval warfare. The innovations of the early industrial era yielded powerful new warships, armed with strong new guns, and plated with thick metal armor. A new ironclad navy threatened to revolutionize the practice of naval...