An expansive 4X empire building strategy game where you and up to 5 other players vie to be the most dominant empire in the land. Achieve victory by being the first empire to reach 10 Victory points through any combination of Economic, military, societal and technological means. Explore a new land with over 75 unique border tiles allowing billions of...
"The goal is to collapse adversary’s system into confusion and disorder causing him to over and under react to activity that appears simultaneously menacing as well as ambiguous, chaotic, or misleading." John R. Boyd, “Patterns of Conflict” At 0400 Zulu Time, July 24 1985, Warsaw Pact forces cross the Inner German Border and assault NATO positions in West...
The cold war between the Northern Coalition and the Southern Alliance is about to escalate! In this competitive game for two to four players, you take control of a dice-powered attack submarine about to make contact with the enemy. The numbers and technological capabilties on both sides even out, so it is up to your wits and tactics to ensure that your...
In Country: Vietnam 1965-75 is a simulation of several critical campaigns of the Vietnam War, 1965-75. This is a two-player game. One player controls the Communists, the other the Allied Forces. The game has several scenarios (1965, 1967, 1968, 1970, 1972.) Each simulates a period of intense conventional warfare in which a critical decision might have been...
The Battle of Ypres, 1915 Low to medium complexity wargame covering the famous World War I battle. The playing covers half the full-size (22x30") mapsheet, the rest occupied by the necessary charts and tables for the game. Suitable for solo or 2-player play. Includes an attractive historical booklet as well. Components: (1) Rule booklet; half-page in...
“I wish to sail in harm’s way…” --John Paul Jones In Harm’s Way portrays four famous naval battles fought in early months of WWII for control of the Dutch East Indies (Badung Strait, Balikpapan, Sunda Strait and Java Sea). Although severely out numbered by the Japanese, the American, British, Dutch and Australian (ABDA) naval units fought valiantly...
In Hoc Signo Vinces: The Campaign for Rome, 312 AD is actually 2 games . One game uses an area map to portray the campaign fought in northern and central Italy between the forces of Maxentius and Constantine. Battles between forces in the same area are resolved on a separate "battle board". Rules include omens, differing types of forces, as well as what...
In the Blink of a Dragon's Eye is a heartwarming short story and solo minigame about a human and a dragon that become unlikely brothers in order to survive in their dangerous new reality. The story takes place in the Harbor of Blight universe, a new adventure that blends storytelling, visual art, roleplaying and tabletop gaming in a unique, elementally...
Earl Simon Montfort had gathered an army of dissatisfied rebel barons and, by stealing a march, had surprised the royal forces under King Henry III at the small East Sussex town of Lewes. The Battle of Lewes was the first on English soil in nearly fifty years and was the last "gentlemanly" conflict. "In the NAME of JUSTICE: The Battle of Lewes, 1264" is a...
In the Trenches: Opening Engagements is the first game of the In the Trenches series. Designed by John Gorkowski, this series enables players to game historically accurate simulations of tactical operations from The Great War. ITT challenges players to move and fight with company-level formations made of separate platoon-sized units during 5-minute...
In the Trenches: The Lost Generation is the second game of the In the Trenches series. Designed by John Gorkowski, this series enables players to game historically accurate simulations of tactical operations from the Great War. ITT challenges players to move and fight with company-level formations made of separate platoon-sized units during five minute...
The Battle of Belleau Wood is one of the most famous engagements in the long and storied history of the United States Marine Corps. Weeks of brutal combat earned them the grudging respect of the vanquished Germans, who called them Teufelhunde - Devil Dogs. IN THE TRENCHES (ITT) system makes its Tiny Battle debut with three scenarios drawn from this...