Huzzah! comprises two games in the new Rebel Yell Lite System. 1) Rosey and the Woodpecker, the battle of Iuka, MS, September 19, 1862 2) Old Burn at Newbern, the battle of Newbern, NC, March 14, 1862 Game components: 2 11x17 maps depicting the environs of Iuka and Newbern at between 150-200 yards per hex A 25 page battle manual (rules of play) with...
The second volume in the Huzzah series concentrates entirely upon the Wilderness Campaign. It will consist of 8 scenarios. May 5th Scenarios 1 Opening Guns North. Warren's Fifth Corps temporarily punctures Ewell's center, only to be hurled back by a vicious Confederate counter-attack led by the inestimable John Gordon. 2 Sixth Corps Joins the Fray. An...
From the box: Huzzah! simulates American Civil War combat at the battalion level. The system features encounters little known yet strategically fraught. These are fights that, had they concluded differently, might well have transformed a campaign, a reputation, or both. So, while the battles in Huzzah! were little more than a scrimmage when compared to...
Fire in the Nations The Battle of Honey Springs; Indian Territory (Oklahoma), July 17th 1863 Huzzah! simulates American Civil War combat at the grand-tactical level. The system features encounters little known yet strategically significant. These are fights that, had they concluded differently, might well have transformed a campaign, a reputation, or both....
Hydra! (subtitled "The Ultimate Starcruiser?") was one of Grenadier's small-box Midi Games - a series that was also referred to as The Great Little Games Line. This was a line of four games that were somewhat larger than a typical boxed microgame of the day. Hydra! could reasonably be described as "Ogre in Space." As in Ogre, one player has a single huge...
2091 - On the fiftieth anniversary of the official establishment of the colony, New Terra declares itself independent of Earth's rule. Earth, her own resources exhausted, has no choice but to go to war. The Alpha Centaurian Revolution has begun... [A] fast-paced tactical game simulating ship to ship combat in hyperspace. Included in the rules are 5...
I Cavalieri dell’Aria, or Knights of the Air. 2/10 players fantasy air combat game. Knights of two factions fly a fire-breathing beast, armed by a bow, a sword and a heavy crossbow. Pre-planned movement, then secret choice of actions. Appeared on E Giochi magazine, issue of November 1992. Later appeared again on Kaos magazine by Nexus Editrice, future...
I Corps covers the North Vietnamese campaign to take the northern part of South Vietnam in March 1975. The map is 16 by 28 hexes and covers the area from Dong Ha to Quang Tri. Combat is voluntary. Movement is constrained by a large number of special rules. There are other special rules for artillery, fuel supply, naval support, and civilian dislocation. An...