Agent Carr Vydar Move 6, Range 6, Attack 2, Defense 4 Crippling Glance 15 Before moving normally, you may choose a figure within 3 clear sight spaces of Agent Carr. Roll the 20-sided die. If you roll a 15 or higher, remove 1 unrevealed Order Marker qat random from the chosen figure's Army Card. Sword of Reckoning 4 Add 4 to Agent Carr's Attack value when...
Syvarris Ullar Move 5, Range 9, Attack 4, Defense 2 Volley unto Himself After moving and before attacking, you may reduce Syvarris' Range value to 6 to make up to 2 normal attacks this turn. Or, you may reduce it to 3 to make up to 3 normal attacks this turn. As light returns to his eyes, Syvarris sees Halushia towering above him. “I told you, boy. I...
Change your game! Add some new rules for Line of Sight blocking/interruption through Tree obstacles. This terrain expansion adds the gameplay element of obstacles to Heroscape and does change the base experience through their shape and "footprint" on the battlefield. Bring the wilds of Valhalla to your tabletop with the Forests of Valhalla Terrain...
Build and Customize! Expand your Heroscape battlefield with The Ruins at Laur’s Edge Terrain Pack! This set provides players with versatile Laur wall terrain pieces that can be used to create fortifications and obstacles. Designed to be stackable, the wall pieces allow for multi-level structures and customizable layouts, enhancing both strategy and...
This book contains maps/rules/ scenarios for use with the Heroscape Game System and does add gameplay unique elements. Step into the heart of Valhalla’s most defining age with The Tome of Annihilation—the ultimate Heroscape lore book. This hardcover collection chronicles the complete saga of the Age of Annihilation, featuring in-depth character...
Hetsugigawa no Tatakai is the fifth entry in the Sengoku Folio battle game series. It's a doujinshi (self-published) game similar in tone to the early SPI folio games-low numbers of counters, compact map, and an easy-to-learn game system used for all the entries in the series. The full name is "Hetsugigawa No Tatakai: Toyotomi (Sengoku) X Shimazu-1587.1.20...
Hex was invented by the Danish mathematician and poet Piet Hein, who introduced the game in 1942 at the Niels Bohr Institute. The same year Hex appeared in the Danish newspaper Politiken under the name Polygon. Hein introduced the game to the readers on December 26, 1942 and during the following four months gave them a problem each day to begin with -...
Hex-A-Gone is a solitaire puzzle game played on a hexagonal grid in a rhombus shape, five on a side. There are 16 pieces: four each numbered 1-4. A move consists of jumping a piece over exactly the matching number of adjacent pieces. One of the jumped pieces is removed. The goal is to leave as few pieces as possible. A starting position is given but others...
This game is an abstract strategy game. Consisting of hexagonal tiles arranged to form a much larger hexagon, and 18 moveable pieces. This is a 2 player game where you can eliminate all your opponents' pieces or capture their starting tile. The game is played by taking turns moving pieces. Each player starts the game with 4 canons and 5 soldiers. The...
Hex Command Gunpowder are rules for miniature gaming the horse and musket era. Also includes rules for the Pike and Shotte era. These rules for miniature war gaming combine board game mechanics with miniatures, where the basic concepts and intent of the rules is to be shared or made common with other rules in the Hex Command System: Ancients, Mechanized...