The Great Rat Wars is an all-vs-one tactical skirmish game in which one player controls an army of mutated Rats trying to take over New York City. The rest of the players must work together as small squads of Human characters to defend the city and push their Rat overlords back to where they came from. The Rat player will have to make difficult decisions...
(from the rulebook:) The Great Redoubt is a [...] wargame that recreates [...] the Battle of Borodino, the most costly engagement of the Napoleonic Wars. Historically, the French attacked repeatedly, forced the Russians back, but failed to drive them from the field. After an unprecedented carnage, the French were marginally successful. Each hex on the...
This is a game from the long defunct Takatoku line. The game is about two factions of robots that are in conflict with one another. Their goal is to capture and destroy the other side's base. The game includes many plastic robot figures, complete with stands, a spinner, and other identification pieces. The game uses the spinner for results and there are no...
The Great Snark Rescue is played on a hex map depicting a park. Certain hexes are designated as starting spaces for snarks, snark trackers (which are owned by the players), and transportation pieces. On each turn players move their trackers and attempt to land them on snarks, which rescues them. The object is to rescue the majority of the snarks. The...
The Great Space Drag Race is a 2-4 player game designed for quick play, with games lasting 20-30 minutes. Included are 4 dragster Control Consoles, 88 play cards, 80+ counters, the track, dice, and four custom miniatures representing the dragsters. This game plays a bit like "Robo Rally lite," with players selecting cards in secret and arranging them in...
大转折:鏖战鲁西南 ("The Great Turning:The Fierce Battles in Southwest Shandong") is a strategic/operational level wargame set against the backdrop of the Southwest Shandong region during the Chinese People's Liberation War (The Second Chinese Civil War). In order to achieve the strategic intention of capturing the Central China, the main force of the Jin Ji Lu Yu...
Great White Fleet - A Great War At Sea scenario book. =First Edition, 2002: Twenty operational scenarios feature the battleships and armored cruisers of the pre-dreadnought era. Most are based on actual war plans, including the Russian Admiralty's 1903 wargame that decided the Tsar on war with Japan. Also includes Karl Laskas' variant tactical rules for...
Dreadnoughts is a supplement to Avalanche Press's Great War at Sea series of naval games. It expands all prior main games in the series, requiring elements from other games to play any of the scenarios. No map is included, only expansion game pieces. Numerous articles and scenarios cover Spanish, Turkish, Russian, Greek, French, and Romanian plans in the...
THE GREAT WAR AT SEA (not associated with Avalanche Press) The first in a planned series of expansion sets to supplement the Great War at Sea game series! The South America Expansion set covers the ships available to these nations from 1895 through 1925. 191 markers from 9 navies (Argentina, Brazil, Chile, Columbia, Ecuador, Paraguay, Peru, Uruguay and...