The fourth game in the Shields & Swords II series is also the largest, with more scenarios than the previous three games combined. The theme this time is the "mycel heathen here": the terrifying host of Vikings that landed in England not to loot and pillage, but to conquer. They were steadfastly resisted by Alfred the Great, King of Wessex, and three of...
Kingdom of Dyflin is an expansion to The Great Heathen Army. That game was a collection of Viking land battles set in what would become England. This scenario book expansion provides four new battles set during the same period in Ireland, utilizing the maps and counters from Great Heathen Army. Cenn Fuait (917) finds the Irish on the offensive until the...
Great Northern War is a wargame covering the Swedish-Russian War of 1700-09. This period of the war ended with the decisive battle of Poltava. Scenarios show various periods of fighting. There are two sides in the game, the Swedish Empire (Empire for short) which is defined as Sweden and its allies, and the Russian Coalition (Coalition for short), which is...
Game covers several battles of the "Polish" part of the Great Northern War, a major conflict fought at the beginning of XVII century, when Saxony, Russia and Dennmark attacked Sweden. Thanks to the leadership skills of the Carolux XII, Swedish army won several battles during this war. "Kalisz 1705" allows to recreate couple of battles of this war - small...
Description from the publisher: Great Pacific War is Avalanche Press' strategic-level game of the War in the Pacific. The game covers the entire war from December 1941 through 1946 and includes the forces of all participants. Players are placed in the positions of the commanders of the Japanese, British, Soviet and American forces in World War Two. The...
Description from the publisher: In late 1941, Imperial Japan embarked on a suicidal course by launching an aggressive war against the United States. Outmatched in every meaningful category of economic, political and military power, sometimes by astronomical margins, Japan never had a chance to win a military victory in the Second World War. No amount of...
The Great Patriotic War: Nazi Germany vs. the Soviet Union is a fast-paced wargame that reproduces the circumstances, the events, and the forces that fought the fiercest war in history. Using wargame techniques, The Great Patriotic War simulates the operations, battles, and conflicts of the war; wargame systems make it an enjoyable conflict game for two...
The Great Rat Wars is an all-vs-one tactical skirmish game in which one player controls an army of mutated Rats trying to take over New York City. The rest of the players must work together as small squads of Human characters to defend the city and push their Rat overlords back to where they came from. The Rat player will have to make difficult decisions...
(from the rulebook:) The Great Redoubt is a [...] wargame that recreates [...] the Battle of Borodino, the most costly engagement of the Napoleonic Wars. Historically, the French attacked repeatedly, forced the Russians back, but failed to drive them from the field. After an unprecedented carnage, the French were marginally successful. Each hex on the...
This is a game from the long defunct Takatoku line. The game is about two factions of robots that are in conflict with one another. Their goal is to capture and destroy the other side's base. The game includes many plastic robot figures, complete with stands, a spinner, and other identification pieces. The game uses the spinner for results and there are no...