In a sub-light combat duel, out-thinking, and out maneuvering your opponent is the task of starship command. Between attack, defense, and movement, careful power management is essential. Your decisions as the starship Captain determine whether the crew lives or perish. Will your race emerge more powerful or vulnerable at the conclusion of the battle? Come...
From the Publisher's website: In the game of EMPIRES you step into the role of a mighty warlord in a medieval-fantasy world in which wizards, heroes, fearsome creatures and powerful engines of war are a part of everyday life. Players recruit units, heroes and wizards for their armies, build villages, cities and fortresses, and try to defeat their...
(from Decision Games website:) The 19th century saw the great imperial powers of Europe clash in titanic battles to establish control over the continent. Empires at War simulates four of these battles. The Basic Game allows beginners to learn quickly, while providing experienced players an exciting evening of action. The Advanced Game fully simulates grand...
“Players take the roles of rival Noble Houses in a war to control a neutral space sector.” The object of the game is to be the first player to control every planet on the map. The game is played on a 10x10 hex grid, with the Homeworlds located in the corners. The other 20 planets are randomly distributed by rolling 10 sided dice to determine coordinates....
En Garde! is a superbly implemented 3-player version of Chess and Checkers. The tri-colour hex board has a 9 hex wide starting rank, to allow for a third bishop (for the third colour). Otherwise, rules are identical to orthodox chess. The well-defined wooden playing pieces are black, white and red, although in my set, the black (really dark brown) and red...
A tactical wargame portraying French forces in Indochina, 1946-1954. Units are squads, Heavy Weapon Teams, and individual Leaders, vehicles & guns. During play, players alternate activating formations under their respective leaders, with each activated unit able to take a single action - commonly move, fire or move 1/2 distance plus fire at reduced effect....
En Pointe Toujours !: Guadalcanal is a Tactical level World War 2 board-wargame of the En Pointe Toujours ! series. En Pointe Toujours !: Guadalcanal includes: - two A4 (GA, GB) maps - 29,7x21 cm - two A2 (01, 02) overlays - 108 die-cut counters - One 24 pages rules and scenarios booklet The game features WW2 Tactical Warfare in the Pacific, with five...
A tactical expansion to En Pointe Toujours !, game system originally published (in French) in Vae Victis magazine issue 16. This game, is a campaign during the long siege of Dien Bien Phu, during 5 nights, 1st to 6th April 1954. Fighting for the ancient "Anne-Marie 3", north to the vital runway, the French forces (I/2REI, III/13 DBLE and II/1 RCP) French...
The 4th wargame using the En Pointe Toujours (EPT) company-scale tactical combat game system. The scenarios cover conflict in France and Belgium in 1940. The EPT II and EPT III scenarios can use the rules of EPT IV. Contents: - 4 A4 29 x 21 cm geomorphic maps (they can be arranged in different ways to form different terrain) - about 200 counters to be cut...