The title Dual Gauge refers to the fact that there are two kinds of track - standard gauge and narrow. Standard is more expensive and more efficient, while narrow gauge is cheaper and rather inefficient. These rectangular track tiles are laid across adjacent hexsides, and all companies are able to utilize a shared track network provided they are connected...
In Dualities two players (Even and Odd) compete to get the highest score by claiming certain lines on a hexagonal board with five hexes per side. The game commences with the empty board and players alternate turns placing one domino-style tile (formed by two hexagons of two different colours, black and white) on a free space of 2 adjacent hexes of the...
Battles of Zieleńce and Dubienka, fought in 1792 are the famous battles of the Polish history. Both took place during the war of Polish consitution against Russia. In the battle of Zieleńce (18.6.1792) newly formed Polsh army led by general Józef Zajączek, succesfully stood against stronger and much more experienced Russian army. Russians suffered twice as...
In 1982 two Italian journalists and historians, Indro Montanelli and Mario Cervi, published a 10-volumes encyclopedia about the history of the modern wars: from American Revolution to latest conflicts (Korea and Vietnam). The name of the work has been Due Secoli di Guerre: “Two Centuries of Wars” Emilio Ceretti, chief of the Editrice Giochi, asked to Alex...
In Duel at Dawn Players pit their fighters on an island into a duel with rapiers, that soon becomes a duel of wits. The game starts with players configuring their fighters by buying points in attributes and assigning one or more skills. The configuration of a fighter reflects his strengths and weaknesses. Combat is played with the Damage Deck, so players...
Duel for Kharkov is a divisional/regimental board-wargame of the 3rd and 4th battles of Kharkov, including Soviet operations “Star” and “Leap” and von Manstein’s “Backhand Blow.” Originally published in 1985 by People’s War Games, this edition has been thoroughly revised — with new counter art, streamlined rules, and an updated Soviet order of battle based...
From the publisher's website: World War 2 air combat game depicting the nighttime air raids of British bombers hitting German cities. As the head of the British Bomber Command, you plan the attacks on Germany in order to undermine the morale of the civilian population. Or as a General of the German Air Force (Luftwaffe), you defend using your ace squadrons...
From the publisher's website: World War 2 air combat game depicting the nighttime air raids of British bombers hitting German cities. As the head of the British Bomber Command, you plan the attacks on Germany in order to undermine the morale of the civilian population. Or as a General of the German Air Force (Luftwaffe), you defend using your ace squadrons...
This expansion for Duel in the Dark is set in 1944 and enhances the German forces by giving them longer range attack capability, as well as a Mosquito killer. The British receive an additional Mosquito. From the publisher's website: By late 1943, the fortunes of war had turned decidedly against Germany. Besieged and in retreat on all fronts and faced with...
From the designer of Duel in the Dark, comes tank battles on the Eastern Front. Russians vs Germans. As the German player, are you prepared to defend your section of the front against the endless Red hordes? Or, as the Soviet player, are you going to be able to break through the Fascist lines and continue the advance towards Berlin? "Duel of the Giants"...
"Duel in the Desert: Rommel's Campaign in North Africa" is a strategic/operational level wargame, first published in The Wargamer Magazine (#51), a double-blind simulation of Rommel's campaigns in North Africa during 1941 and 1942. Neither player can see the map or units of his opponent. The game begins with Rommel's breakout into Cyrenaica in 1941 and...