DOV is the base set of rules for WW2 and Modern Tactical wargaming at the Squad and Platoon level. It is the base product for the "Valour" series of games, and handles all the rules for the small-scale tactical combat play for that system. Unit's and counters represent squads, individual tanks, support weapons, crews, etc. This game can be played either...
Flags of Valour is a toolkit system for war game enhancement. This particular release is Set 3, and deals with counters for the units of the Blitzkrieg years - namely France, Belgium, Netherlands, Poland and Norway. FOV is a set of modules that extend the use of any counter based war game so that you can add both the often under-utilized practice of “Fog...
“Flags of Valour” is a toolkit system for war game enhancement. This particular release is Set 1, and deals with the German, Russian, and Finland forces of the Eastern Front. FOV is a set of modules that extend the use of any counter based war game so that you can add both the often under-utilized practice of “Fog of War” OR that of higher level...
Flags of Valour is a toolkit system for war game enhancement. This particular release is Set 2, and deals with the Japanese and American forces of the Pacific. FOV is a set of modules that extend the use of any counter based war game so that you can add both the often under-utilized practice of “Fog of War” OR that of higher level Intelligence Gathering...
(from the publisher:) Downfall is a wargame simulating the planned but never executed US invasion of the Japanese home island of Kyushu during the last quarter of that year. The design combines factual historical detail with educated guesswork to produce an alternative history simulation covering the period from X-Day +1 through X-Day +30. One player acts...
Downtown: Air War Over Hanoi, 1965-1972 is a game of air warfare over Hanoi. During the Rolling Thunder (1965-68) and Linebacker (1972) campaigns, Hanoi and the Red River Valley was the focus of American air operations intended to pressure North Vietnam's Communist leadership into ceasing their attacks on the South. Against large "packages" of US attack...
Along with new US and Royal Australian Air Force counters, and the Thanh Hoa map extension for Route Package 4, this Downtown Module presents two new air war scenarios plus variants for hypothetical RAAF missions flown by Canberras and Mirages into North Vietnam. A cardstock ADC for the new aircraft is included. Published through C3i Magazine, issue 18....
Dozen War (Thập Nhị chiến) is a strategy board game, designed by Vietnameses. It takes a fantasy setting called Mativen, where there is a raging war between 12 heroes. The game have 2 seperated game modes: - "Đối đầu" (Engage): 2 players only, with game time between 5 to 15 minutes. - "Chiến thần" (War gods): 3 to 4 players, either Free for all or Co-op...
Players command the forces of one of the Clans at the island of Drachenland (Dragonland), trying to dominate the island by using different troop types like Heavy infantry, Light cavalry etc., lead by a clan leader and a clan sorcerer. An unbesieged clan castle yields income to (re-)build units. Each clan has also his own mythical creature (e.g. the Bear...
The Dragon and The Bear is a two-player wargame of a hypothetical China-Soviet War in 1969. One commands People's Liberation Army and the other commands USSR Army. The map describes the Northeast China (ex-Manchuria) and a part of Russia and Mongolia. Each unit represents a division. The theme and components look like SPI's classic The East is Red: The...
龍城飛將:抗戰之太原會戰 ("Siege Songs: Battle of Xuzhou") is a two-player board wargame that simulates the battle of Beiping- Tianjin and the battle of Taiyuan, from Jul.7 , 1937 to Nov. 10, 1937. "Dragon City" is the third game in the War of Resistance series. Each turn represents 1 week and each hex is about 10-12 km across. Each unit is from battalion to division....