(from the instruction manual) Demons is a game of demonic conjuration and treasure hunting for one to four players based on the medieval and ancient manuscripts comprising the "Lamegeton." The players take the roles of magicians questing after treasure in medieval Armenia. The "mortal powers" of Armenia automatically pursue the magicians whose major...
Demonwand represents a struggle between powerful wizards for control of a magical land. The only human characters in the game are the Wizards themselves and the greatest warriors; ordinary mortals stay out of the way when dragons battle with demons and giants. The Wizards attempt to rally neutral beings to their cause, and to hamper their opponent's...
Demonworld is a hybrid miniatures and hex style wargame. The basic game comes with a 140 page rulebook, reference sheets, unit recruitment cards, 4 hex maps, and card stock counters representing a small orc and human (Empire) army. The maps are generic terrain maps with light woods and small hills. They may be combined in different ways to create different...
Demyansk Pocket, is an Operational level board wargame depicting the Soviet offensives in late 1941/early 1942 attempting to pinch off and destroy the German units occupying the Demyansk Pocket south of Leningrad. 126,000 Germans spent 47 days surrounded by the Russian Army and General Winter. The Germans began their attack to relieve the pocket four hours...
Demyansk Shield: The Frozen Fortress, January - May, 1942, From 22 June 1941 Axis armies attacked the Soviet Union on a broad front. While the northern group of armies (Army Group North) pushed towards Leningrad in a war of rapid maneuver its 16th Army covered the flank in the Lake Ilmen – Valday Hills area. Here, fighting began to settle down in early...
Vae Victis issue 20. This game uses the same system (with some minor corrections and modifications) that was used in Vae Victis issue 6, "Fontenoy 1745." This battle ended the Spanish War of Succession. One turn represents one hour of real time, an infantry counter represents a brigade of one or more regiments, and a cavalry counter represents four to...
Denied Access covers a probable future conflict for control of the South China Sea in a few years. Since 2014, China has been creating, expanding, its military bases in an area that is part of the Philippine's territorial waters. Most of the world's shipping lanes move through this key area and often is patrolled by the USN. China continues to warn ships...
“When Atlantis sunk into the sea, the only survivors who could still occupy the city were the Mermen and the Tritons. Even then, the inhabitants of Atlantis were still plagued with numerous enemies. The evil and powerful Sea Witch has summoned all the enemies of Atlantis together to destroy the city. The Sea King and his faithful allies stand ready to...
Deployment was originally called Tactical Game 10. Its purpose is to show the use and development of small unit tactics during the "flintlock musket" period of warfare (roughly 1670 to 1840). From the designers notes: (which also listed other games in the tactical game series 1 to 21) This was a Test Series game published by Simulations Corporation...
Update: Because of file size limits for uploading files, here is link to the newly published game tutorial in PDF. Available both in English and Polish: http://spinningdice.pl/game-tutorial/ The Descendants of Volos is a competitive roleplaying adventure board game set in a fantasy realm inspired by Slavic mythology. Players will play the role of one of...
Descent on Crete is a tactical, company level simulation of the largest German airdrop of World War II. The entire scope of the operation is taken in, as players are given the command decisions throughout the operation. Special rules covering the air drop, air strikes, supply, leadership, fatigue, and British Armour are included. Depending on the scenario...
Free print-and-play. Division and independent brigade level - few units and fast play - 7.5mis/12kms per hex which is larger than AH's Afrika Korps. Campaign game has 4 11x17/A3 component mapsheets perfect for the scale. Campaign game has 45 half-month turns - IIFeb41-IIDec42 - and could be long, but many turns may be spent just fortifying and rebuilding...