From the rulebook: What might have been To avoid the threat of another Great War, the major powers of the West have early this morning decided among themselves that Germany shall be given our border areas, the so called Sudenten land, including much of our nation's industry. I have therefore ordered General Krejci to complete the mobilization of our armed...
Czerwony Huragan (Red Thunderstorm) presents the last months of the Third Reich. The Southern Group of Soviet forces starts the final strike into the heart of Germany - Berlin. Field Marschal Koniev is competing with Zukhow to be the first to reach Berlin. The first strike of Soviet forces is overwhelming - they break through German lines and move forward...
There are two different games inside the box: one on the field battle of Torino (7/9/1706) fought before the city and the other for the siege of the Cittadella (26/7 - 7/9/1706)itself. The quality of the maps is not very high, while the counters (more than 500) are a work of art, with splendid reproduction of the period uniforms. The rules are of medium...
D.A.K. is a Strategic level board-wargame covering the battle for North Africa during WWII. The key feature of this game is its operation points which represent supply. These points are expended when units move or fight and also just to maintain a unit's existence. They're moved from the ports to the forward battle area and require record keeping. This...
This is operational level wargame based on Invasion Normandy. Small size and easy rule game. It is mostly called "SS D-Day" because there are many games of the same name. The Allied player aims at a success of the landing operations. The German player aims at the obstruction of the Allied Forces. Each game turn is divided into three impulse. The number of...
D-Day (Smithsonian Edition) is a re-designed, simplified version of the original 'classic' Avalon Hill D-Day- which had two versions as well: D-Day (1961) and D-Day (1977). It is one of The Avalon Hill Game Co's game in their Smithsonian Series. Two scenarios, one historical and one "what if", are covered by basic and optional rules. A complete historical...
D-Day and Beyond, June 6, 1944 through May 19, 1945 D-Day, the largest amphibious invasion in history, opened the final chapter of the war in Europe with the landings on four Normandy beaches. For almost a year, General Eisenhower balanced Allied resources and clashing subordinates as he slowly drove back Field Marshal Karl von Rundstedt’s forces, who...
D-DAY portrays the Allied landings in France and the resulting drive to the Rhine. Play takes the form of 50 game turns, each representing one week of real time, during which the Allies must establish a beachhead, breakout, organize a Patton-like dash across France, and sustain 10 divisions across the Rhine in the face of heavy German opposition. This was...
The D-Day folio series consists of four separate games, each portraying a portion of the Normandy campaign area. Turns represent two to three days each; the games cover the campaign from the initial landing to the breakout. Each game comes with one map covering a portion of the battlefield at 2.5 miles per hex. The playing pieces represent the regiments...
What if you never get OUT ... of the bocage? ?? Our landing in Normandy and the battle in/through? the bocage. 10 10-day turns. Division level, except in a couple instances including Tigers! 8 miles per hex. Uses many mechanics from my NW Europe 1944. Allied air supremacy - tactical and strategic. Will the German player allow us to seize Cherbourg in a...
The D-Day folio series consists of four separate games, each portraying a portion of the Normandy campaign area. Turns represent two to three days each; the games cover the campaign from the initial landing to the breakout. Each game comes with one map covering a portion of the battlefield at 2.5 miles per hex. The playing pieces represent the regiments...