Tales tell of gold in the hills, and also stories of Zombies. For some strange reason the prospectors are turning into flesh hungry ghouls. For you, digging for gold is still high on the agenda, but with the walking dead infesting the area it isn't going to be such an easy task. The objective is for the players to move around the board, digging for gold...
Overview: Burl is an elimination game for two players – Black and White – played on an initially empty hexhex board with side length 4 or 5. It is a game of placements and captures. You only place stones of your own color, and only onto empty spaces, and you only remove stones of your opponent's color. Black goes first. Definitions: A permanent stone is a...
Burma, 1942-45 is an operational-scale game using brigades and battalions. Play moves in stops and starts as supply and the monsoon may limit operations. The rugged terrain and tenuous supply lines result in a game of maneuver and logistics that players must manage to gain victory. The Japanese can infiltrate the Allied lines while the Allied can release...
Burma - The Campaign for Northern Burma, March-August, 1944, is the sixth game in the Operational Combat Series (OCS) from The Gamers, and covers covers the 1944 campaigns beginning with the Japanese "U-Go" offensive and ending up as what would be know as Imphal-Kohima, the most dramatic defeat ever inflicted on a Japanese army. In the spring of 1944, two...
Burma 1945 is a conflict simulation of the decisive campaign in Burma from November 1944 to May 1945. In this game, the Allies are on the offensive, trying to reconquer most of Burma from the Japanese before the onset of the monsoon season. Each Game Turn represents about 15 days for 12 total turns. Each hex on the map represents 25 miles (some 40...
(from GMT games website:) Beginning with the fighting above the Channel convoys and ending with the assault on London and the fighter-bomber offensive, The Burning Blue simulates battles between German air power and the British air defence system. It recreates the tense minute-by-minute 'plotting board' battles between RAF fighter controllers and the...
One of the Great Campaigns of the American Civil War series modules. This one covers Ambrose Burnside's attempt to cross the Rappahannock River in late 1862, a campaign which ended with the Battle of Fredericksburg. Necessary command counters are from The Skirmisher #2 and the maps from Stonewall's Last Battle: The Chancellorsville Campaign and Grant Takes...
Burosh is a game for 2-6 players. Each player has their own set of separately-colored six-sided dice, a communal board and set of Burosh playing cards (52 standard playing cards plus three custom wild cards). Players take turns rolling and placing dice on the board, bolstering their dice and waning their opponents dice. Players try to build a good...
Burza Zimowa 1942 (Winter Storm 1942) : the Germans hoped to relieve the 6th Army encircled in Stalingrad by breaking through the Russian lines. The operation was a failure since the Soviet HQ sent strong reinforcements to the area and stopped the German advance and thus the 6th Army was doomed. The game uses rules of the B35 (Battles of World War II...
Bushido Denied is a wargame of the WWII campaign fought for the control of the Philippine Islands from January to May, 1942. The Japanese player is attempting to wrest control of the Bataan Peninsula and the Corregidor Island fortress from the American player as quickly and efficiently as possible. The Japanese 14th Army high command thought the entire...
Marshal Massena has been left in command to pursue the British forces out of Spain when the fortunes of war turned to the advantage of Wellington’s Army of the Peninsula as it flees to Portugal, resulting in a battle that should never have happened. Once again, the Napoleonic 20 game system expands, this time to a Portuguese pursuit where a delicious...
BuzzPutt is a 1-4 player golf game that has you playing adorable bees! There are three pre-made putt putt courses that you and your friends can play on. Each person will select a bee and its matching ball. You have to place the ball on the starting point of the board, with the arrow pointing towards where you want to move. Then, you roll the dice and pick...