A large game from Vae Victis, this game stretches over two VaeVictis magazine issues. The southern half, Austerlitz 1805: Partie Sud, appears in VaeVictis #58 and the northern half, Austerlitz 1805: Partie Nord, in VaeVictis #64. Each half has its own scenarios, and thus each magazine is self-contained or may be combined. As with all Vae Victis games, the...
Austerlitz 1805: Rising Eagles is the second volume of the « Eagles » series. Following on from Fallen Eagles (The Battle of Waterloo), Rising Eagles covers another of history’s most famous battles - Austerlitz. Game scale is regiment level for units, 250m per hex and one hour of real time per turn. The map has been produced by the combined efforts of Rick...
This simulation deals with the famous Battle of Austerlitz held in Moravia (Chech Republic today) during the 2nd of December 1805. The simulation is designed with a full area map (provided) of the actual place, divided in hexagons. The dimensions represented are approximately 8miles from north to south and 8miles from east to west, thus every hex...
With the Danube campaign over and the Austrian capital of Vienna occupied by French troops, Napoleon requires a decisive battlefield victory to secure his gains. At the end of a long line of communication back to Paris, the Grande Armée feigns weakness in the cold and fog of an early December morning in 1805. Now Austerlitz 20 presents the story of...
Austerlitz is a tactical level simulation of the battle between the French Army under napoleon, and the Austrian and Russian Armies under the Tsar Alexander of Russia. Known as the battle of Three Emperors, it ended the War of the Third Coalition (1805) with the annihilation of the Allied Army. It's noted as one of Napoleon's greatest victories. Victory...
Austro-Prussian War is the third of the Wars of the Imperial Age series. This one appeared in Strategy & Tactics magazine #167, March-April 1994. From the introduction: Austro-Prussian War simulates the Seven Weeks war of 1866 between Austria, assisted by a number of minor German states; and Prussia, with the support of the newly-formed Kingdom of Italy....
The Autarchs are sadistic creatures. You should know, being one of them. Galactic Wars have made you the rulers of the known worlds, but now the High Autarch is seeking a new, worthy pastime. Welcome to the Age of Blood and Glory, where you and your opponents will send your fighters to the epic re-enactments of the infamous wars, in the hope of finding...
A drifter in Zone's wastelands for many years, the Preacher has finally settled near the Karlsruhe ruins, twenty years after the '68 war, with the promise of the Revelation to the conqueror in a number of trials set for those willing to take part. People of all ages and backgrounds started pouring in, even from beyond the great Wall, driven by the...
Autumn For Barbarossa, (AfB) is a Standard Combat Series (SCS) game covering the the struggle to seize Smolensk in the late summer of 1941. This marks the end of the opening phase of Operation Barbarossa and the stabilization of the front until the effort to take Moscow in Operation Typhoon in the fall. AfB features a small map area and a limited number of...
(by designer, Brian Train:) A historical game on the Battle of the Bulge. I was getting a reputation that I only design games on obscure topics and battles. But there is an unwritten rule that every game designer has to do a Bulge game, so this one is mine. I am indebted to Jim Stahler for the essence of the Mission Matrix idea from his variant article for...