The Autarchs are sadistic creatures. You should know, being one of them. Galactic Wars have made you the rulers of the known worlds, but now the High Autarch is seeking a new, worthy pastime. Welcome to the Age of Blood and Glory, where you and your opponents will send your fighters to the epic re-enactments of the infamous wars, in the hope of finding...
A drifter in Zone's wastelands for many years, the Preacher has finally settled near the Karlsruhe ruins, twenty years after the '68 war, with the promise of the Revelation to the conqueror in a number of trials set for those willing to take part. People of all ages and backgrounds started pouring in, even from beyond the great Wall, driven by the...
Autumn For Barbarossa, (AfB) is a Standard Combat Series (SCS) game covering the the struggle to seize Smolensk in the late summer of 1941. This marks the end of the opening phase of Operation Barbarossa and the stabilization of the front until the effort to take Moscow in Operation Typhoon in the fall. AfB features a small map area and a limited number of...
(by designer, Brian Train:) A historical game on the Battle of the Bulge. I was getting a reputation that I only design games on obscure topics and battles. But there is an unwritten rule that every game designer has to do a Bulge game, so this one is mine. I am indebted to Jim Stahler for the essence of the Mission Matrix idea from his variant article for...
AuZtralia Promo Pack 1 released for the Kickstarter campaign for the AuZtralia expansions: TaZmania and Revenge of the Old Ones. Includes new Mythos cards and Helper cards to be used with the base game: 3 new Mythos cards: Cthulhu, Bokrug, Nightgaunt 3 new Solo Mythos cards: Cthulhu, Bokrug, Nightgaunt 10 Helper cards: "Buddy" Budowski, Florence Poison...
Avalanche: The Salerno Landings is an Operational level simulation of the nine day battle for the beachhead at Salerno, Italy in September of 1943. The Allied commander will attempt to get ashore and stay ashore. The German commander will attempt to throw him back into the sea, or failing that, inflict maximum casualties on him. The German has only until...
"Ave Tenebrae" is a French Fantasy wargame that makes it possible to simulate great fantastic medieval battles with many creatures and all types of magic. The rules are simple which encourages players to invent and adapt their own rules to the game. 5 scenarios are available in the rulebook. Main contents: - colour map 65 cm x 85 cm - 4 countersheets (200...
Fiefs et Empires is an expansion for Ave Tenebrae, a French fantasy wargame. It adds new units and scenarios to the base game, as well as modular maps. The rule book contains rules for creating and managing a "fief" (dominion), which can be used standalone but are meant to be used as a roleplaying aid for fantasy roleplaying campaigns. The rules can be...
French Wars of Religion - Volume 1 Dreux 1562, La Roche l’Abeille 1569, Coutras 1587 - Dreux 1562 As the first pitched battle of the French Wars of Religion, Dreux began with an enthusiastic charge by Coligny’s cavalry. All the Royalist infantry, except the Swiss, was put in disorder. The attacks and counter-attacks would continue until Guise and...