Description from the publisher: The route to the wintering grounds has been planned. As the adult narwhal(s), lure and shepherd the curious young narwhals along the way in time to get the tastiest fish. These are separate solitaire/co-op rules made to use the same components as Arctic Dash: A Narwhal Race, intended to be played with or by younger kids. You...
Arctic Race is a family game of tactical racing in polar surroundings. In the game all players sponsor two dog sled teams, and the player whose both teams have reached the North Pole first, wins. Each player is dealt a card showing the two teams that the player sponsors. The players keep their cards hidden, so the players' teams are unknown. Several...
Arctic Survival is a 2-4 player game of predator and prey that takes place on a ‘tundra’ of 25 cards arranged in a 5x5 grid. One team plays as lemmings, who move beneath the tundra searching for food and water to bring back to their burrow. The other team plays as foxes, who hunt on top of the tundra trying to dig up and catch the lemmings. On the lemming...
The High-King is in his palace in Tara, surrounded by his enemies, and the country is in danger. To save the kingdom, a warrior must come to help the High-King. But dangers await him - a wolf, a wild boar, a giant, the Greek warrior Caol, Ailéan the Burner, the Fair Princess, and one-eyed Goll and his brother Conán Maol. There is a danger also that the...
Are you ready to be initiated into the Midnight Society? You and your friends will be sent on a journey through the scariest places ever imagined. If you overcome all of the obstacles, gain points in categories such as knowledge, strength, courage, and be the first one back to the campfire you too will be a member of the Midnight Society. Players must...
Join all of the characters from this British hit television series Are You Being Served from the 1970's in tryng to secure as much inventory for the Grace Bros. Department Store as you can. Acquire Garment cards for you department. Captain Peacock, Mr. Humphries, Mr. Rumbold, Mr. Grainger, Mr. Lucas along with owner Mr. Grace and the pretty sales lady Ms...
Each player has 9 pawns, which he tries to get on the center space. Movement is determined by a die. Pawns are brought into play by rolling a 6. If a pawn gets on an occupied space it is either captured or it captures the other pawn, depending on the color of the occupied space. Pawns that are captured by pawns of their own color can be brought back into...
The board depicts a ship with seven hatches. Around it, there is a course of fields, some of which have special symbols. The hatches are covered with tiles. These hide characters from the Disney movie. The players roll dice and move around the course. The goal is to collect a set of three cards depicting Ariel's friends, then go onto the ship and flip over...
From the rules: Game idea is to rise your firms stock times 20 it was at the beginning of the game. Each player gets one firm at the beginning of the game and starts to develop it step-by-step by moving from the developers track to the wall street track and from there to the win. During the game you do a lot of selling and buying, going through business...
Players are students (Junior Members) of Aristotle’s school in Athens Circa 334 - 322 BC. Players move about the Lyceum (Gymnasium and surrounding grounds) to acquire knowledge in a variety of categories and subjects. The board is composed of 27 tiles, called Lyceum Tiles. The tiles are organised into a circular track in a random order. Players share a...