Publisher description: "A fun way to learn sight-words, build vocabulary, and increase reading fluency. As students race around the game board, they get hands-on practice using sight-words in context! The game is super-easy to play—students just move around the board, landing on spaces printed with 40 grade-appropriate sight-words. Each time they land on...
From the Publisher: "GO mental® FUNDAmental can be played either as a stand-alone game or in conjunction with the classic GO mental® so that younger and older players can play, learn and enjoy together! Whether you’re a kid or just a kid at heart, no one’s left out. And, with the Junior Rules, players even younger than 8 can join in with cards you design...
From the Publisher: "GO mental® SACRAmental is more than just a Bible version of the classic game! It brings together a cunning compilation of scripture and community, sacred purpose and secular practice in a spiritually focused family board game that embraces everything from Holy writ to church history; from public veneration to private contemplation;...
Help Miffy get home as quick as she can. She can travel in many different ways: by boat, plane, bicycle or scooter. The youngest player starts. Each player takes turns to roll the dice. The colours thrown determine which vehicles move ahead. For example, if green and yellow are thrown, then Miffy on the Bicycle (green background) and Miffy in the car...
Each player gets a squirrel and the objective is then to collect nuts in each of the five colors. You move around the game board by dice rolls and collect nuts by landing on the squares with the colored nuts on them. When you roll your die you must move the entire roll unless you can reach a nut with less. A fox is also in play and blocks the road he is...
Unlike most conventional board and dice games where you aim (or hope desperately) to roll high so to be crowned ultimate champion, in Go!Short you’re going to be the winner if you continuously roll low. So easy to pick up, great fun and perfect for killing some spare time, Go!Short is a new and fast paced game that challenges the regular table-top format...
This is a roll and move race game where one player has 3 airplanes and the other one has 3 sailing ships... both players vie to get all 3 of their markers along the track to Nassau first. Extra turns may be earned and opponent markers may be blocked or sent back to the start. So basically a nostalgic "tourist souvenir" game where you move pawns around a...
The object of the game is to visit as many of the principal cities of the world in as short a time as possible, starting from London; to purchase a souvenir of each place visited and return home to London when an agreed number of souvenirs have been purchased. Travel is made by Air, Sea, Rail and Road. Tickets are purchased at any of the appropriate ticket...