Al Djemma has a two-step objective to win the game. The first objective is to move around the outer court until the player has an opportunity to move his token in safety through the treasure maze of any of his opponents with the object of landing on any one of the opponent's 5 treasure circles, thus capturing an opponent's treasure. The final objective of...
Unlike other business games, this game does not reward players for stacking wealth, but rather for the accumulation of good deeds. The winner of this game is the first player to build a mosque, which requires a lot of donations. The victory is celebrated by all when the winner builds the mosque in his place. In the midst of all this goodness, players walk...
Aladdin has lost the magic lamp! You must help him and Princess Jasmine find it before Jafar does. Published in Disney's Giant Board Game Book, Aladdin is a roll-and-move game where players must press the "electronic die" to move two markers representing Aladdin and Jasmine simultaneously along a track, trying to reach the end and recover the magic lamp....
Aladdin and his friends are in big trouble, but the magic carpet is ready to ride to their rescue. So climb aboard, and hang on tight for a fun filled flight. Eight different gameboard scenes feature Jasmine, Aladdin, Abu or Rajah in a nasty jam. Spin the Genie spinner to catch the carpet for a flying, floating ride around the gameboard. When you glide to...
Aladdin és a varázsszőnyeg társasjáték 9500 Ft-tól! - 1 felhasználó árulja ezt a játékot!
This is a standard roll-and-move (in this case spin-and-move) children's game. A unique feature is that the board consists of two sections - butting the board up against the box bottom makes a larger board that includes the box insert. The insert has a groove for storing parts that also contains the game's goal. Up to four players move around the track and...
Travel Agrabah avoiding quicksand, sandstorms, guards and traps on your journey to thwart Jafar's evil plan and set the Genie free! Along the way stop at the Palace, Prison and the Cave of Wonders, gather objects, make wishes and take the Magic Carpet for a spin. —description from the back of the box The game involves spinning a 3D Genie spinner to...
Players start on any start space and roll the die to move. They can move in any direction except through the walls! They may not land on a space occupied by another player. When landing on lamp spaces, they collect a lamp. When landing on instruction spaces, they must follow the instructions. Some are good, some are bad! The object of the game is to move...