Going from port to port to export Uruguayan products and purchase international products! How to play the game? Each player receives 8 "Shipping Manifest" cards, worth $3.000 each, and a steamboat (coloured pieces). Then, all players roll the die; the player who has the highest number is in charge of giving out the 64 "Shipping Orders" cards to other...
This game takes place in the 17 and 18th century. Players have to buy a ship and sail from Europe to India. They have to sail around Africa. The players roll and move their boats. Players have to buy spices in India. The spices have to brought back to Europe, where the spices can be sold. At the end of the game, the richest player wins. Contents: - 1 Board...
Players strive to become the surrogate of Luxembourg's national comic superhero: Superjhemp. To do so, they must fulfill missions and take control of Luxembourg's cantons by proving their knowledge about Luxembourg's history and present. In this trivia game, every player draws a secret mission card at the start of the game. This tells the player which...
The rules from two authentic ancient Egyptian games, Senet and The Palm Tree Game, form the basis of this game. The track comes from a wall painting from a tomb in Thebes. The pawns mimic the escape of slaves from the garden. The players are the slaves who try to escape the garden of Amon. The game consist of two phases. During the day phase the players...
De Twaalfde Man is a simple roll-and-move game. It was given away at EMTÉ Supermarkets (The Netherlands) for the 2010 World Cup. The game recuires 1 die and a miniature from 'Het Oranje Legioen' per player. 'Het Oranje Legioen' are small, orange supporters you can collect at the supermarket. The board is a soccerpitch on which players move their pawn. On...
The goal is to get to "De Admiraal", the municipality building with the least amount of dimes. Everybody receives a start fund of 5 dimes to play with. If the bank is empty, it means everybody is out of luck until somebody needs to pay taxes again. The unfortunate one who is broke can beg for money with the "rich" people. If that doesn't happen he or she...
From the box: "Everything you wanted to know about wine but never dared to ask." A route through the wine country full of traps and surprises. Through the challenges you will be faced with over a 1000 different questions about wine, easy, hard and unexpected. The trip will take you through history, France and the rest of the word. It will call upon your...
Dead & Breakfast - A Spooky Game for 3 - 6 Players "Your Goal: To Scare the Bejeezus Out of Tourists in a Haunted Bed and Breakfast" Published in the October 2000 Issue of Dragon Magazine (#276). The pull-out board depicts a the 6 rooms of a Bed & Breakfast. Every card of a standard 52-card deck is represented by one of the spaces on the board. Also...
Dead By Dawn is the debut title from Retro Active Games Will you survive the night? Will you find The Truck Key and escape?? Or will you end up...Dead By Dawn??? "Head for that Farmhouse!" you think to yourself as the moans of the recently undead trail at your heels. You pass a Truck and some gas pumps outside the house...maybe there is a key somewhere? No...
Zombie racing! Just saying it causes you to say "What the…" When some were saying "Why?" Jim Bob Joe was saying "Why not?" Civilizations have always been judged by their sports. Since before the gladiatorial contests in ancient Rome, man has been defined by his sport of choice. Zombie racing. What more can you say? Dead Heat is competitive on two levels....
Army vs army of historical empires. Take command of 1 of 3 28mm armies in the 1st core box. Choose the Viking with their fast close combat and Berserker units and shield maidens. Choose the Crusaders with their heavily armoured tank infantry, the Knights Templar's and run down the enemy with their heavy cavalry or choose to rain down on the enemy with the...
In Deadly Danger Dungeon, You play as a hapless treasure seeker who falls in a trap, landing in a ghastly dungeon full of unspeakable perils. The goal is to climb your way back out, but you will never make it without a long streak of lucky rolls. Anywhere you step, there is some kind of hazard that takes a health point away, or kills you instantly. It...