Cashflow 101 is a serious game designed by investor, businessman, and self-help author Robert Kiyosaki to serve as a tool for learning basic financial strategies and accounting principles. Cashflow 101 is the first of several games created by Kiyosaki to reinforce the information in his books. The board has two tracks: A "Rat Race" small circle where you...
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Cashflow 202 is an expansion to Cashflow 101 that focuses on Technical Investing including a simple system for options and short sales. The expansion pack is a new set of four decks of cards and new player sheets to handle the new investments possible. It is unplayable without Cashflow 101. Components: Capital Gain Deal cards replace the Small Deal deck....
From the publisher : Give your children the financial head start necessary to thrive in today's fast paced and changing world. Schools teach children how to work for money. CASHFLOW for Kids teaches children how to have money work for them. CASHFLOW for Kids is a complete educational package which includes the book and audiocassette titled "Rich Dad's...
This is a traditional family board game in the style of monopoly, but with a fruit machine theme. The object of the game is to accumulate enough money to spin a jackpot spinner. If the spinner comes up "win" then you win, if it doesn't, the game goes on. On their turn, players roll dice trying to match fruit machine symbols. They can only move if they...
Players purchase businesses and receive a Return On Investment (ROI) for each business owned. Each “ROI” is based on the risk associated with that business. Unpredictable dynamics are created by the “News”, “Fate”, and “Cashspiracy” cards which introduce world events affecting business owners throughout the game. Players request Lines of Credit from the...
Casino, "The Incredible All-In-One Game", was published in the Philippines in 1981. The components is composed of a gameboard, various cards, play money, tokens, dice, and a rule sheet. The gameboard has tracks around it wherein the tokens can traverse upon the roll of the dice just like in Monopoly. But there are subtle differences: instead of streets the...
This is a roll-and-move board game, which merges the gameplay of Monopoly with Casino "mini-games." On a player's turn, they roll two dice and move clock-wise around a board, and take the action of the spot they land on. If a player lands on a property, and it is unowned, they may purchase it. If it is owned, then they must play the owner rent money. If...
(From rules insert) Brief Idea of the Game is to get the excitement of real Casino life without losing your shirt or your house. Poor or rich all can have lots of excitement for long hours with this incredible Game. Players move around a monopoly style board by rolling dice, and play the casino game that they land on. Goal is to reach $10,000 and land on...
Players take turns to roll the dice and move round a track on the edge of the board. The space they land on allows them to play different casino games, betting their in game money on the outcome. Players whose turn it is not are kept engaged by being allowed to place side bets on the players whose turn it is, after paying the player whose turn it is a...
Casino The Board Game is a roll and move game in which players move around a board and play 12 different games of chance based on what space they land on. The game includes the following casino games: 8 Card Games Baccarat Blackjack Hold ' em Omaha Pai Gow Poker Red Dog Seven Stud Video Poker 2 Spinner Games Cash Wheel Roulette 1 Dice Game Craps 1 Jackpot...
Similar to Monopoly, players roll dice and move around the board, perform actions as listed on the squares they land on. Some squares require the players to roll dice, play cards, or use a roulette wheel to gain or lose gambling chips. Lose all your chips and you're out of the game. The first player to collect a set or more of color-coded casinos and to...
The game Casper & Lazarus is a board game for 2-6 players. Each player moves his ghost through the mansion trying to gather the treasures of Casper. Depending on the space on which you land, you can get the various treasures, advance or otherwise retreat, and some of them indicated a punishment. In his turn each player rolls a die which will indicate the...