As the rules put it "The object o' Sea Rats! is to be the last pirate afloat". Each player starts with one ship, six cannonballs, and six crates of supplies used to repair damage. The ships are positioned on a sea map board that can be rolled up for storage. Each ship starts at a different port. Cargo can be gained or lost by moving to ports, fighting...
SeaDogs is a fast paced family game for 2-6 players, ages 10 and up. Players take on the rolls of Pirate captains taking part in a competition to gather the most Gold and Treasure. The Captain with the most Gold after all is said and done is the victor. Sail into a port, and get gold by selling any cargo you have earned from your acts of piracy. Pillage...
In Search for Poseidon's Gold, up to four players engage in an ocean battle to see which player can collect the most gold and win the competition! A reconfigurable board gives this game high replay value. Control your submarine fleet and divers to collect the treasure while using torpedoes to thwart enemy submarines. Kraken and Sea Serpents patrol the...
Originally published in issue #51 (July 1981) of Dragon Magazine. A tongue-in-cheek version of "classic" Dungeons & Dragons (some even say Mertwig's Maze is a similar treatment of Advanced D&D). As such, players become a warrior, elf, cleric, or magician, then wander around the board collecting treasure and resolving encounters. The Emperor's six magic...
SeaRovers is a game filled with grit, greed, action and adventure! Set in the Caribbean and North Atlantic during the late 17th and early 18th centuries, SeaRovers recreates the true stories of the most fiendish filibusters and freebooters to ever roam the Spanish Main. Historically accurate with unique and engaging game-play, SeaRovers combines; card-play...
Tiamat, the sea God of Chaos, is displeased. Fishermen and sailors used to pay homage to Taimat in turn for fair seas and little trouble. However, the sailors have grown comfortable and neglected to respect Tiamat. In an effort to regain the control she once had, Tiamat has entrapped random sailors in her ever-changing seas of chaos. Forcing these sailors...
Seas of Fortune is a family game about ships racing around Northern Europe, trying to find the best deals. The players are merchants overseeing each journey their ship makes. They try to guide their ships to the most advantageous cities, and find the best crews to sail them. Each successful unloading of goods in a city earns the player silver, and the game...
"Second Empire" is a Sci-Fi 4x multi-player board-wargame published more than a decade before the term "4x" was even coined by Alan Emrich in his "Computer Gaming World" September 1993 preview of Master of Orion. Loosely based on any of a number of Science Fiction stories (such as the Foundation trilogy by Isaac Asimov) where a Galactic Empire reached its...
In magical Arunea, a world full of mages and mysticism, a decisive battle is about to erupt... Four mage factions - Elementalists, Illusionists, Necromancers and Spiritualists - have gathered their best mages to take possession of the secret relics. These are powerful items that serve as sources of various forms of magic. Take command of one of the four...
Secrets of the Deep is a fun, fast filler in which players play as scuba divers who are trying to raise as much treasure from the ocean as possible before time runs out. This task is complicated by limited air supply, hazards, and fierce competition from other divers. In the course of a turn, players balance using different air tanks to dive the ocean for...