(from the instruction manual) Deathmaze: Heroic Adventures in the Corridors of Doom, is a game for one to six players in which each player controls the actions of one or more adventurers exploring the depths of a horror filled catacomb in pursuit of glory and gold. Like fantasy role playing games, Deathmaze deals with personal heroic fantasy; unlike such...
Fantasy adventure patrons compete with one another to see who can secure the most gold from the nearby dungeon. They will send parties of foolhardy adventures into a dungeon to face different challenges. There are Quests, Traps, and Monsters to confront. But the patrons themselves will not risk their lives and souls. After all, that dungeon is a Deathtrap!...
Deception Inc. is a hybrid analog-digital board game designed as part of a Master’s thesis in Interaction Design. It explores how persuasive technologies and deceptive design strategies (known as dark patterns) influence user behavior. In the game, these tactics become mechanics that players must recognize, navigate, and sometimes weaponize. The game is...
In Deep Down, each player represents a salvage crew attempting to make their fortune. Players complete contracts by retrieving objects from the bottom of the ocean and executing technical jobs. Those contracts will pay the players who in turn can use their hard-earned money to improve their crews and get the right equipment for the job. The game progresses...
In a miniature garden world created and closed off by a witch's curse, 13 girls whose memories were stolen fell into darkness and became puppets of the witch. Work together, recover the girls' memories, escape the witch, and save everyone! In the cooperative game 箱庭少女 / Deep Forest (Miniature Garden Girls / Deep Forest), players take on the role of birds...
Deep Six is a fast-paced Take-That / Area Control game set on a quirky dystopian space colony. Players choose Leaders and must defeat their opponents' Leader, vying for control of Territory Tiles, entering combat with their recruited Units, and causing havoc with powerful Glyphs and unexpected Events. Territory control shifts frequently and strategic...
In Deeproot Dwellers, each player controls a village of unique critters in an attempt to beautify their town over ten seasons. Building an efficient deck, growing a well curated garden, and moving up the exploration track are all viable ways for players to collect points. With multiple paths to victory, and limited actions on the board, players need to be...
DEFACTOS – Istoria României I is a historical trivia game that invites players to explore key moments from Romanian history by organizing them chronologically. Players take turns placing event cards, which feature significant historical events, into a shared timeline. The game requires a strong grasp of history, as well as strategic thinking, to correctly...
Description from the publisher: Defection is a pick-up and deliver, ship customisation, space exploration and dice combat game set in a deep and developed sci-fi universe. Unwilling to fight in yet another war, you defect from your factions army in favour of transporting your civilians to safer planets. However, as with nearly all things, in all worlds...
"CALLING ALL HEROES!...Calling all heroes!" Defend Megatropolis is a Solo (single player) ‘City Defense’ card game, with action selection and hand management. In Defend Megatropolis, you will move your superhero around the city discarding Power Cards to defeat Threats, all while trying to foil the Villain and his Doom Device, the DoomBot! You win if you...
OBJECTIVE OF THE GAME The game can be played with 2 to 4 players. The objective of the game is to survive the dungeons while you search and try to vanquish the Dark Lord that rules them. STORY The players take on the role of HEROES that are resting in an old tavern. While enjoying the music and drinking the ale, they listen stories about some ancient ruins...
This is a simple game of demolition derby racing. Each player controls a car and tries to speed into the other players. Various setups are possible, such as the free-for-all or the figure-eight race. Cars keep track of damage in a simple fashion, and collisions are resolved with a simple speed-related table and damage cards. Interesting results are locked...