Blue vs. Gray is an interesting card-wargame that covers the whole span of the Civil War at the strategic level. Each side has its own deck of cards which includes leaders, units and special actions and events. Through the use of cards a map of the entire South slowly is revealed as the war progresses. Players have to manage their forces through an...
June 15th 1983: NATO fights the fight it was created for and the fate of the Free World hangs in the balance! Will the Blue Water Navy deliver the convoys desperately needed in Europe or will the Red Banner Northern Fleet smash them at sea, allowing the Red army to steamroller Western Europe? Blue Water Navy covers the war at sea, air, close-ashore and...
June 1983 – world war III has begun. F-14 Tomcats and F-4 Phantoms roar off the carrier decks looking for Soviet Backfire and Badger bombers while underwater Victor and Sturgeon submarines duel. In the merchant lanes, loaded tankers make their way from the US to Japan, stalked by submarines and the Soviet fleet. Somewhere in Hawaii, a Soviet spy transmits...
BlueGetaway is about a group of friends enjoying their summer vacation on a paradise Island. Lots of cool summer activities await them. As the island is a surfer paradise, surfing is the thing all of them want to do the most. In the beginning however, this is not so easy! First you have to visit the local surf shop and get yourself a great surfboard. Now...
SF wargame in which a human colony ship and a robotic "DESTRUCTOR" cruiser have disabled one another in a firefight, and the player has 14 turns to infiltrate the cruiser with a crew of human soldiers and destroy either its Command Computer or all Repair robots. (If the player fails to accomplish this, the cruiser is presumed to have been successfully...
User summary: You have a farm in South Africa, your worker is Oom Sakkie, but somehow, he is doing everything wrong. Work out how you can run your farm best. Every player gets a player aid, which is your farm. Every player gets 1630 Rand to start with. Shuffle all cards and place them in the middle of the table. First, a player draws a card and decide if...
Game created as a teaching aid for primary school students. It teaches how to manage the home budget and support the WOS (Society Knowledge) lessons. The goal of the game is to have the most Happiness Points at the end of the game, which are gained by responsibly managing your finances. Each round players draw the top card of the deck and depending on the...
Bomb Alley is a card-driven game (CDG) for two players that depicts the violent fighting that took place on May 21, 1982 in San Carlos Bay, Falklands Islands, where British ground troops landed. Throughout the game, players experience the constant roar of jet engines and the roar of explosions. The game includes a deck of 65 cards and 72 markers both...
Bomb Run is designed to provide the framework of an immersive and sometimes emotional experience that may or may not have a happy ending. No mission will be the same but it is your story and your imagination forms the narrative. Each game simulates a World War II Bombing mission over Europe in a B17G Flying Fortress. Each mission builds on the last mission...
Bomber recreates in game form the most decisive air battles fought in Europe during WWII. The game covers the major plane types used in the actual battles and all the key elements of the actual events. Bomber is basically a two player game although multiple subordinate commanders can be used on both sides. Different scenarios are provided in the rules in...
This is card game originally published in GameFix magazine, issue #4. A game for two players that recreates the Allied bombing campaign carried out against occupied Europe during World War II. One player controls the air forces of Britain and the U.S. and the other player controls the forces of Axis Germany. The Allied player attempts to bomb Axis targets...
BONESWAY: Luminis Refuge is a game where players take on the role of a squad of recruits facing their first mission. Exploration unfolds through chapters and scenarios, with players earning rewards by solving puzzles that incorporate various game elements such as cards, punchboards, and texts. Throughout their journey, they will engage in intense battles...