The game consists of a game board representing the race track at the Carthage Circus, a long, oval wooden piece separating the center of the board and used as a lap counter, 4 wooden chariots, 28 Fates Cards, 45 Chance Cards and 2 dice. At the start of the game each player selects a color and the Fates Cards are distributed evenly between the players. On a...
In the bustling Metropolis, a newly constructed beacon of opportunity, a steady stream of citizens are drawn by the promise of a fresh start. Agents (the players), advocates of the organization known as “The Agency”, are charged with the vital task of fostering a harmonious environment and delivering unparalleled service to the citizens under their...
In the 16th century, Russians ventured beyond the Ural Mountains and initiated the conquest of Siberia. What attracted them to Siberia was the furs from small animals, that were crucial exports for Russia. In pursuit of these valuable pelts, Russians expanded their territories eastward. China, a prosperous land in the east, was also important, with its...
CHICAGO '68 pits revolutionary spectacle against civil order at the Democratic National Convention riots of 1968. Players take on the roles of either the Establishment or the Demonstrators in this fast-paced game of street battles and political maneuvers. Each side plays from two asymmetric decks of action cards. The Establishment positions tactical forces...
China, LLC. is a game of China from the establishment of the Qing Dynasty in 1644 CE to the end of the Chinese Civil War of 1949 CE. Philip Jelley uses the same system as the popular Rome, Inc. in which you run China like a business, expanding its corporate power across China, Manchuria, Mongolia, Xinjiang, Tibet and the Southern and Eastern Seas until it...
The China War: Sino-Soviet Conflict in the 1980s, is an operational-level simulation of the (then) current military situation in Asia. The game consists of three scenarios. The first covers the first eight weeks of a full-scale war against the People's Republic of China (PRC) by the Union of Soviet Socialist Republics (USSR). The second scenario examines...
With the collapse of the Tower of Imprisoned Demons, the thousands of demons once again rampaged the earth. To avoid being overwhelmed by the creatures, the Great God Nuwa used the magic of returning to the soul to create the Xiaoyao Illusion that temporarily trapping dangerous demons in it. The celestial heroes of all time and space have received the...
Chocolatier is a 2-5 player game of making and selling chocolate. Each player takes on the role of the owner of a chocolate factory competing with other Chocolate factories. The Object is to make the most chocolate, sell if for best profit and so make the most money at the end of 8 rounds. Each player starts the game with £150K, a plain chocolate machine...
Christians and Lions is a game for two or three players, and in fact requires the participation of the Divine Being Himself. (Are you on His good side?) It somewhat facetiously recreates the dire plight of those first Christians, facing certain death in the arena. We suggest that for maximum enjoyment and playability the participants forget for the time...
Chronicles of the Stellar Drive Empire: Voidpilot's Legacy is a solitaire science fiction tabletop game where players command their ship and lead their crew through dangerous missions and exciting combat to earn their legacy! Voidpilot's Legacy is a resource management and engine building tabletop game using cards, dice, and markers. Players win by...
We can look into the future. We can change the future. We have caused the end... the end of everything. By experimenting with time, mankind has caused the collapse of the space-time continuum - the Chrono Fall. Rifts are emerging all over space, devouring everything in existence. You are the captains of the SPARCs, special spaceships in the fight against...