Brno šalinou: The aim of the game is to travel from one place in Brno to another in the shortest possible time. Delays, pickpockets or even forgotten bags complicate the players' journey. Goal: be the first player to complete his/her route. Gameplay At the start, everyone draws a start and finish points. Then all player try to reach their destination...
Broadsword - Wargame rules for Medieval Battles - Minatures Rules The rules are a spin—off from Royal Armies of the Hyborean Age (by Lin Carter and Scott Bizar) which embody a functional combination of systems that lead to a playable and accurate simulation of medieval warfare when played without magic Medieval battles were set piece affairs usually...
"Bug Hunter Sniper!" is a Sniper! series wargame about hypothetical clashes between spacefaring human adventurers and hostile alien monsters. As in all games in the Sniper! series, this wargame focuses on combat as experienced by the individual soldier. This game examines the problems and situations peculiar to close combat in strange environments and...
Bugs is a tactical-level war game with six asymmetrical factions that models episodes in the lives of various insect species. In addition, this game system is designed to include new expansions, where factions of other phyla can be introduced, for example: reptiles. The rules weight can vary, being suitable to a broad range of ages and war game knowledge...
Play as Malaysian MPs trying to build the best constituency you can - but will you use clean or dirty money? Each turn you choose to draw 3 cards either from the money pile or the action pile (in any combination). The money pile gives you clean or dirty money to spend, while the action pile has buildings/improvements to purchase, reforms to table in...
“Bunker Down!” is a survival game for 3-4 players set in a fantasy world where towns of peasants must survive against the Dark Army’s attacks, where even the smallest mistake can lead to ruin. As the Dark Army grows and resources dwindle, players will have to make tough decisions on whether to be collaborative or competitive to ensure their own survival....
Counterinsurgency in Rhodesia 1966-1979. The Bush War is a 1-3 player game that traces insurgency and counter-insurgency (COIN) operations in Rhodesia (now Zimbabwe) from the late 1960s to the late 1970s Each player takes control of a Faction seeking to enforce their agenda: the Rhodesian Government or one of two insurgent Factions—the Marxist-Leninist...
Butterfly Effect is the game of Unintended Consequences. A hilarious game where you put your mind to the test. Can you explain what happened? Use your quick wits and a healthy dose of the ridiculous. Fun for friends and family as you compete to see who can master the CHAOS. How to play: The Butterfly Effect (also known as Chaos Theory) came from an age old...
Caesar: Rome vs. Gaul egy gyorsan játszható, könnyen megtanulható, két játékosra tervezett kártyalapú játék, ami Caesar galliai hódításairól szól. Az egyik játékos Caesar szerepét veszi magára, aki igyekszik hírnévre és zsákmányra szert tenni galliai hadjárata alatt, mindezt persze a gallok kárára. A másik játékos Gallia összes független törzsét...
Caesar's Gallic War is a two-player game that covers Julius Caesar's conquest of Gaul from 58 to 51 BC. One person plays the side of the Romans, while the other plays the side of the Germans, with both players vying for control of the various Gallic tribes. The game uses blocks and area movement. Players use cards to collect allies, move units and attack...
A major updating of the original Worthington Games 2009 classic by Daniel Berger. In the update you will now get larger blocks, an updated map with new regions/forts, cards and rules which now include solitaire rules. Caesar's Gallic War II is a two-player Strategic level block board-wargame that covers Julius Caesar's conquest of Gaul from 58 to 51 BC....
Calamandara is a competitive and strategic board game, playable by 2 to 4 people. Here the playeres, called Travelers, must compete against each other to reach the center point of the board. Each traveler starts the game at the beginning of their respective board and to move his pawn around the the grid board he needs to use Dogmatic Symbols, which are...