Operation Market Garden is a "double-blind" game focusing on the failed Allied airborne offensive of September 1944. It was one of three "double-blind" land warfare wargames released by GDW in the eighties. The game system used two maps so that both players were "in the dark" as to the disposition of the opposing forces at the start of the game. The game...
Operation Olympic is a hypothetical simulation of the planned invasion of Kyushu, the southernmost of the Japanese Home Islands in November 1945. It was designed to secure a base of operations for the follow-up Operation Coronet, which was scheduled to be launched against the principal Home Island of Honshu in March 1946. Units are regiments and brigades...
Operation PBSUCCESS is a fast-playing solitaire game that simulates the 1954 coup of Guatemala. The player takes the role of the CIA-backed and Castillo Armas-led rebels, fighting against the Árbenz presidency. But it also models the wider Cold War political and economic issues faced by President Eisenhower’s team, his CIA leadership, the surrounding...
Operation Pegasus is a turn based wargame simulating the campaign to break the siege of Khe Sahn during the Vietnam War in 1968. Each hex is 500 meters across, each turn lasts one day. Units are rifle companies, tank platoons, or artillery batteries. Combat results are determined by a Combat Results Table. Units take losses in "casualty" steps of roughly...
With the re-election of President Ronald Reagan in November of 1984, the Soviet Union realizes that they cannot compete with the military spending of the United States. They end their adventure in Afghanistan and turn their eyes westward. They start by sending covert operatives via commercial airlines throughout the United States to prep for their imminent...
"Operation Solace is a 'what-if' game based on the preliminary Pentagon plans drawn up for a large raid (2-3 divisions) into the Hanoi area of North Vietnam in 1971. The objective of the operation was to have been the liberation of all the POWs being held in that area and the capture of as many North Vietnamese government officials as possible. These...
Explore the heavens for technology that will destroy the asteroid called “Wormwood” before it reaches Earth. Somewhere In The Heavens… They Are Waiting is a fully cooperative, action-adventure experience based on the beloved Mac computer game "Marathon", for 2 to 6 players. It’s the year 2155 and a large asteroid is headed toward Earth. It’s estimated that...
In 2004, the American rover Opportunity landed on Mars. The mission to search for signs of life on the planet was expected to last 3 months. Instead, because of luck and mission ingenuity, Opportunity continued for more than 14 years. She and her twin rover Spirit helped discover some of the first clear signs of ancient water on Mars and reinvigorated...
"Orbit War is a stylized game of tactical space combat in the 21st century . . . The playing board consists of eight concentric orbits around a central body; this central body represents a star in all games except the invasion scenario, in which it represents a planet." Players control individual ships orbiting around a planet. The object is to defeat the...
Orbital is a cooperative board game for 1-4 players set aboard a failing space station. The crew must work together to repair systems, manage crises, and keep the station operational before it's too late. What sets Orbital apart is what's hidden inside every astronaut figure — embedded electronics that communicate with the Nexus hub at the center of the...
Oregon Trail recreates the journeys of the pioneers who traveled across the Western U.S. during the 1820's - 1860's. To a certain extent it is a role-playing game, as players are cast into the role of Trail Boss, responsible for shepherding his party from their jumping-off point to their ultimate destination. Trail Bosses measure success (in relation to...
A murder mystery style game. You must collect clues from different rooms, but you have only a limited time before the train reaches the station. If you don't catch the culprit before then, the killer will escape. It is unique in that the solution is NEVER 100% sure. You must make some logical assumptions to get the killer. The killer is different each time...