Imperial Governor & Strategos is a Strategic level multi-player board-wargame of intrigue and conquest. Technicalities kept to a minimum in order to lay greater stress on the diplomatic interplay between combatants. Each player takes the part of one of the emergent or declining nations in the Mediterranean during the last three centuries BCE and your...
Imperium is a 2-player game of space empire conflict set in 22nd Century AD, and shortly after release, retconned into the history of the Traveller role playing game. It simulates the clash between Earth (Terra) and an alien civilization, represented in the form of a widespread Empire (the Ziru Sirka). Both sides have a variety of star-ships and ground...
An exquisite, witty, Regency era board game of sabotage, scandal, opportunity & intrigue for Jane Austen & Bridgerton fans alike! Impropriety is a set-collection, story-based game in which players take on the roles within a family of young ladies in English society in the early 19th century to win the affections and eventual proposal of the exceedingly...
Pickett cross the field, charge the Blue Boys and kick‘em home. Alone. In Magnificent Style is a solitaire game depicting the final desperate Confederate attack on 3 July 1863 at the Battle of Gettysburg, popularly known as Pickett’s Charge. As General Longstreet, you must decide how quickly to press your troops across this deadly open ground before...
Stefan Feld's 3rd game by Alea is In the Year of the Dragon. Players take on the role of Chinese rulers around the year 1000. The game plays out in twelve rounds, with each round representing one month in a year that seems to go from bad to worse. Disease, drought, and attacks from the Mongols may claim lives, but make sure you have enough money to offer a...
The Incredible Adventure of Jog & Bolt is a unique blend of a storybook narrative and a 2-player epic co-op boss battler with tactical dice management, where dice act as both a main resource and workers. Across a 3-chapter campaign, you and your companion must manage your dice to attack enemy, unlock new abilities, shop for gear and items, navigate the...
Face booby traps, menacing villains, and supernatural threats in this puzzle-filled, action-packed “escape room” game. Using Dr. Jones’ journal as your guide, you’ll decipher ancient texts, uncover valuable clues, and defeat unknown evils with logic, deduction, and creative thinking. Plus, you’ll navigate trap-filled temples and mysterious jungles by...
Indus 2500 BCE is a flip-and-write game in which on each turn players either pick a terrain card from the market and draw the pattern as shown (including walls to protect against calamities) or reserve resources to build more advance buildings. The game continues until a calamity card shows up to destroy areas of the meticulously built city. The game ends...
The board game The Southern New England Manufacturing Game is a turn based economic game set in the 19thc Southern New England and Hudson Valley NY area. The game includes 1 map of the Southern New England 36” x 48” at 4.85 miles to the inch, circa 1880’s A. D., 3,040 number counters to record your sites, 172 pages of commodity charts listed by product...
Design a submarine, hire crew, and test it during the Civil War! Infernal Machine: Dawn of Submarine Warfare is a solitaire board game that casts the player in the role of inventor/entrepreneur in mid -19th century America. The game is set during a historical moment when the business environment has gotten rather dynamic – it is the tumultuous landscape...
Tuscany, 1259. As wealth from crafts and foreign trade elevated northern Italy’s urban families above the landed lords, rivalries within and among their cities hardened into conflict between two great parties. The Ghibellines aligned with the Hohenstaufen emperors who ostensibly ruled Italy, while the Guelphs backed rival imperial claimants and the...
Infiltrate: Vietnam is a co-operative skirmish wargame, aimed at 15 – 28mm miniatures and designed to represent special forces and insurgent operations in the jungles of Vietnam in the 1960s and 70s. You will choose your weapons, you will track your ammo, and you WILL bring back the vital intelligence we require to win this war, either by force, by...