Takeover is a stock game for 2-6 players using a Piecepack set. Players take turns merging corporations (tiles) to increase either short-term cash gains (value-up coins) or long-term stocks that pay out at the end of the game (suit-up coins). The suit of a tile represents its industry; the value of each tile, along with the number of other tiles in its...
Object of the game: is to increase your wealth by wise buying and selling of shares. Buy shares low and sell when high if possible and build up a well spread portfolio of companies. as time proceeds your financial position should increase substantially and you should find yourself in a position of owning 20% shareholding of a company or companies. Takeover...
Takeover is a stock game with simulations of standard market mechanics and an additional twist of "hostile takeovers". Players must build up their financial portfolio by risking money on long or short selling, playing the variations in the market, using margins and generally speculating. Players roll and move around a Monopoly-type board, with landing...
You are a stock market investor who is looking to get the most out of your money. Buy low and try to control the market to gain you the most victory points! Everyone starts out with the same ten numbered cards and uses these to bid on stocks. Bids are collected each round and stock prices change based on the total amount bid for each stock. Stock values...
HOW DO YOU MAKE A GAME ABOUT THE GREAT CITY OF TALLAHASEE, FLORIDA? While it’s impossible to include everything, we jammed all the Tallahassee we could into this box. It’s full of outdoor adventures, canopy roads, deep-rooted culture, and of course…a whole lotta college spirit - a little something for every Tallahasseean! Looking for a fun way to...
TAUNTON DEANE DILEMMA is one of a series of Monopoly style board game developed by local YMCAs in the UK to generate funds for their activities. The games in the series are essentially the same, but as in the different versions of Monopoly, the board and the businesses are specifically themed to the town or city represented in the title - in this case the...
In TECH-BUBBLE, 3 to 6 players ride the technology market roller coaster at the turn of the 21st century as it surges and eventually plunges. The players represent various market sectors during the "Dot.Com Bubble". They make decisions to stay in the market and ride out the surge or get out before the bubble bursts. Timing and nerves of steel are...
Tech Exchange is a multi-player, real-time trading card game for 2-6 Players. It uses a modern deck of cards called the Tech Deck. Each card in the Tech Deck represents stocks in companies that players trade. As players trade cards and use card abilities, the stock market gains value. Each stock card has card abilities that players can use during two...
In Temporal Trade, with one of eight scenario's to choose from, the game is begun in the past time frame and players may elect to purchase businesses and improve upon their business with the purchase of business facilities or stores in the past. However when one player lands upon a "Pier" space and meets the conditions required on the pier space, the...
Tesla vs. Edison: War of Currents is a fast-playing, route building, economic and worker placement game focused on invention and industry in the roaring 1880's. It is easy-to-learn and appropriate for all gamers aged 14 and up. Nikola Tesla, Thomas Edison, and three other important inventors of the time struggle to determine who will be most remembered as...
The Powering Up! expansion takes Tesla vs. Edison gameplay to a whole new level by infusing exciting new systems and introducing both a sixth player and a solitaire variant! Fans of the game will delight in exploring: Building a headquarters. What is a good electric company without state-of-the-art facilities such as a laboratory, works, office, and...