The Unity Rulebook represents what we expect will become the definitive version of a game that has gone through several updates over more than two decades. In that time, players around the world have grown to love Starmada for its shallow learning curve, depth of experience, and ease of play, even as they differ over which release represents the One True...
The Klingons are coming and they are loaded for bear! A meeting of empires as a famous game system joins the Star Fleet Universe. Klingon Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 86-page rulebook includes the Essential Starmada Rules, 46 starships (Klingon, Federation, Tholian, Orion, Kzinti), and...
Uncloak and Strike from the Shadows! A meeting of empires as a famous game system joins the Star Fleet Universe. Romulan Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 84-page rulebook includes the Essential Starmada Rules, 37 starships (Romulan, Federation, and Gorn) and eight bases (Romulan, Gorn...
Captain, that ship is huge! Steady on! While the Klingon B10 Invincible is huge, we have enough ships to bring her down. The most powerful ships in the galaxy have been unleashed and are now free to rain havoc upon their enemies. The Klingons have set loose the B10 battleship Invincible upon Federation colonies. The Invincible is supported by C5 light...
The Starmada: 2020 Rules Annex is a supplement for the Universal Game of Starship Combat. It provides clarifications and revisions to the existing rules that collectively update the Unity Rulebook to version 2.0. In addition, the book contains a number of new rules, including three alternative movement systems; over a dozen new starship systems and weapon...
The Core Rulebook celebrates STARMADA’s 30th Anniversary with a complete structural overhaul: every rule is now integrated into a single, logical flow — no more flipping between pages to find that elusive option. Those who have been playing the Unity Edition for the past seven years will feel right at home; while some updates have been made, care has been...
Supplement for the Starmada Core rules, detailing the universe of the Imnperial Starmada and its major adversaries. New stuff: new rules: updates on Cinematic Movement, Reactionless Movement and Vector Movement + Naval Movement, Engagement Limit, Attack Modifiers, Alternate Damage Table, Weapon Traits, Random Damage Allocation, new Starship Systems, new...
Subtitled: Tactical Ship Combat in the 29th Century, Starpower is the first game in the "Four Empires Series". It is a tactical science fiction miniatures game played on a large surface. It uses pre-written orders for each turn. There are minimal special abilities for the four "empires". The game ships in a ziplock bag including a 32-page rulebook with...
In Starship Battles, each player commands a starship and seeks to destroy his opponents. The game ends after one player has completely destroyed all of his opponents’ ship compartments. Ships are customized at the start of the game, then face off against each other. The compartments each ship has are up to the players, who must strike a balance between...
A combined set of Starship Command and Starship Command II with all new artwork. From the back of the box: Starship Command is a game of ship-to-ship combat that uses cards to represent ships, damage from ships’ weapons, and other possible ship actions. The objective of the game is to destroy or capture your enemies’ ships while preserving your own fleet....