"Siege at Peking: A Clash of Imperial Forces" "A two player recreation of the Allied legation defense against the Boxer and Imperial forces of China . . . the siege lasted from June 20 to August 14 in 1900. For fifty-five days the greatly outnumbered Allied troops fought a desperate defense without relief, marked by countless incidents of exceptional...
Siege Command is a two-player, lane-based strategy game containing a mixture of simultaneous planning and turn-based strategy. Deploying a variety of Units and casting powerful Spells, players battle for control over the Turrets in each of the 4 lanes in order to destroy their opponent's walls. In the simultaneous Planning Phase, both players place a Unit...
Siege Command’s first expansion: The Conclave Wars brings three new Tribes into the fray. Not only do each of these Tribes introduce asymmetric gameplay, but they also bring unique mechanics that deepen the gameplay and strategy. The expansion also includes new optional Terrain types that can be used to further deepen the game’s strategy. —description from...
This game has 6 tanks trying to be the last one alive on a board consisting of a 10x10 grid. Each turn you select 3 of your 21 cards that will determine the three actions you are allowed to take that turn. Move, retreat, turn, turn your turret or fire! Mountains and land mines post obstacles for your movement and fire, and you will have to try to deduce...
Sigma Omega is two games in one: a tactical space combat system and an associated campaign system. The tactical game uses three-dimensional Newtonian mechanics - every turn, each ship gets an acceleration on each axis which is added to the previous velocity. There are acceleration and maneuvering limits. Fighters are given the ability to alter facing...
The Signal experimental wargame is a three-player, turn-based strategy game designed to study decision-making concerning the use of conventional and nuclear weapons. The research objective is to explore how weapons capabilities shape player behavior and the resulting impacts on strategic stability and the potential for escalation in a crisis. The board...
A ship-to-ship scale game of tactical naval combat in the age of sail. 1:1200 scale, 1" per knot per minute, 1.5 minute turns. "Set to cover the period of the Revolutionary and Napoleonic Wars, these rules may also be used for the period from 1782 when Britain began to use the cannonade. The Fast Play series has been devised for players who want a game...
A card game designed by German Free Jazz musician and graphic artist Peter Brotzmann. Set contains rules and 23 cards with original abstract images by the artist. Can be played as a card game, but when this was originally released at a gallery performance hands of cards were dealt out to the musicians in Brotzmann's Chicago Tentet to perform music based on...
Players manage a set of dwarves mining for gems to fulfill randomly distributed contracts. Each turn, players simultaneously decide where to send their dwarves. Four of the dwarves are simply miners and will mine a particular color of gem, depending on placement. Gem prices are set each round, cheaper the more dwarves that are mining it. Players also have...
In this simultaneous action selection game you compete to enlarge the Wild West township of Silverado. You can move your family members into the new businesses that have been built but your opponents may call upon bandits or Indians to thwart your plans. Disputes are often decided by shoot-outs. Each year on Thanksgiving Day the citizens of Silverado...
Sim Serim is an abstract game designed for two players (or two teams consisting of two players each). This game by Heinrich Glumpler is played on a square wooden board with 7×7 fields where the fields in two corners are replaced by icons representing the players ("moon" and "sun"). The players sit at the corner of the board showing their respective icon....
Simon’s cat has been playing with the birds. Shout “Simon’s cat” at the right time and collect as many cards on the table as possible. The deck is composed of pictures with birds and special Simon's Cat cards. Players draw cards and lay them in a row.. The first player find the right bird and point to it gathers all the challenge cards and keeps them....