Drivers! Start your engines! Get ready and…be dastardly! Dastardly Drivers is a simple, fast-paced racing game where players compete against each other to cross the finish line first! But, to do that, they’ll need to employ some strategy, some guile, and a bit of luck to avoid any obstacles on the track and finish ahead of the other racers. Each player...
A hilarious Dutch party game based on statements that have actually appeared on the internet. From bizarre conspiracy theories to silly sales ads. From right-wing 'wappies' statements to left-wing bicycle boomer quotes. Everything passes by. The goal of the game is similar to the goal of life: raking in as many likes as possible. You do this by making...
The players take on the role of television show producer vying to book the best guests for television’s “The Today Show”. The deck is divided into four suits. Each suit represents a category of guest. Each suit has cards valued one through twelve; one being the greatest value and twelve having the least value. There are also four wild cards, valued at...
The Howling Skies are upon us! The greatest dog pilots of our time are battling overhead, each growl and yip bringing them closer and closer. As oil and wood rains down from their fight, I just hope I get to see the action up close some day... In Dawgs of War from designer Nathan Hansen, you and up to seven additional friends take to the skies for aerial...
Dawn of Peacemakers is an evolving board game with a continuing campaign. Players take roles of adventurers attempting to quell the hostilities between two warring sides. You will have to trust and cooperate with your fellow players in order to reach a more peaceful conclusion. The game consists of a number of scenarios which form an exciting story driven...
From the publisher: Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If...
Dawn of the Battleship: Monroe's Legacy is a scenario supplement for the Admiralty Trilogy Nautical wargame Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and...
A werewolf is attacking the village and the remaining villagers are trying their very best to survive until dawn. Dawn of Werewolf is a re-theme of Not Alone which is an asymmetrical card game, in which one player (the Werewolf) plays against the villagers. Playing as villager, you will explore the wild using Place cards and try to avoid, confuse or even...
Dawn Patrol recreates the thrilling dogfights and air battles fought during The Great War. Each player controls an airplane in a fiery test of his or her skill and nerve. (32 pages of rules and 32 pages of charts, but none too difficult.) There is a role-playing element to the game, as if a pilot survives a mission, the next time a player flies the same...
ア・デイ・イン・ザ・八戸 (A day in the Hachinohe) is a 'butting' card game (like Hols der Geier) from Japan, themed on a day trip to Hachinohe City in Aomori Prefecture in Japan. Hachinohe is in the far North East of Japan, and all the images in the game were taken by the designer on their trips there. The game has the players spending the day going around the city...