Star and Pyramid is a scenario and campaign book for the popular Check Your 6: Jet Age Air-Combat and Campaign Rules. The book provides comprehensive coverage of the air wars between Israel and Egypt between 1966 and 1973 under one cover with five campaigns and 27 scenarios. * The first campaign covers the Israeli surprise attack on Egypt and the first two...
From the publisher's website: CRISIS IN KASHMIR is a scenario and campaign book for the popular CHECK YOUR 6 JET AGE Air Combat and Campaign Rules. The book provides comprehensive coverage of the 1965 air war between India and Pakistan with 19 scenarios. The scenarios pit the evenly matched Hawker Hunter and F-86F Sabre against each other in tense...
This scenario book covers 11 actions in which F-8 Crusaders scored kills in action during the Vietnam war. The book provides a treatise on the outstanding record amassed by the F-8 squadrons over Vietnam from 1966 to 1968. The eleven included scenarios are grouped by year and can be played individually, linked to form campaigns, or combined as one grand...
Recreates the air battles of the Iran-Iraq war from 1980 to 1988. It follows the trajectory of the was as new systems and tactics evolved. From the opening stages with Iraqi MIGs vs Iranian American made aircraft such as F-4s and F-14 Tomcats. As the war progressed both the Iranians and Iraqis acquired new modern aircraft such as the Mirage F-1 and the...
Fast-paced racing game! All players race at the same time to complete five unique Challenges. Players scramble to match their BLiTZ Row to their Challenge cards while preventing others to match theirs. Special "FLiP OUT" cards forces any player to swap out their current Challenge card and start over. Each player starts with 5 challenge cards (top one face...
Regimental level combat rules for use in the American Civil War. In a departure from the usual modern wargame environment (like Shipwreck and Tank Wreck!), take a look at the bloody battlefields of the American Civil War. Using a carefully developed rules system, CBC offers the realism and playability you've come to associate with Vandering Products. CBC...
Cheer Up! is a party game where players use adjective, noun, and verb cards to answer questions in the best way possible. Each turn, the judge will flip over a question card, and the other players draw cards from the required deck(s). Using these cards, they answer the question in the funniest, best, or worst way possible, and the judge picks the...
ちぇいにんぐ (Cheiningu) is a card game where players try to, or not to, connect two cards of the same color (Cheiningu means 'chaining'). There are 90 cards, 10 cards for each of 9 colors, in the game. The game is published in Japanese but is language free in gameplay. Players take turns placing a card on the table to form a four-column grid. When a pair of...
In Cherry Picking, six trees and shrubs bearing fruit are laid out on the table. Underneath them six other cards are placed, showing fruit, ladders and baskets of different values. The players simultaneously play one card from their hands, indicating the plant from which they want to "harvest" — yet played cards replace the cards harvested, so depending on...
Chevalier: Medieval Battles is a wargame for two players which simulates the battles of Europe’s Middle Ages. Players take on the roll of a Medieval general, building their army, maneuvering them on the battlefield, and issuing special orders. The game uses unit cards to represent units in the players’ armies which are arranged on a unique play mat to...
It's feeding time for the chickens, and you've got a lot of hungry mouths to feed in your hen house. So out into the barnyard you go, looking for tasty spiders, worms, beetles, and bits of corn. All you need to do is grab it and bring it back to your henhouse. Unfortunately, there are a lot of other chickens in the yard that are trying to grab the same...
Each player is dealt an equal number of hands of four cards each (quantity depending upon the number of players). An additional hand of four are placed face-up in the center of the play area. Turns happen in real-time and simultaneously with players exchanging only one card from one hand with a card from the pool in the center of the table. Players may...