It is the Turn Of The Century — The 17th Century, that is. World explorers have discovered new lands, and the race is on to discover what new valuables and resources await those who manage to hold onto the claim. Wars and rumors of war continuously occur across the old Continent, and everyone’s looking for an edge. But these new lands, much of it is...
Fablepath is an expandable card game (ECG) for two or four players, who compete head-to-head in the age-old struggle between good and evil. Fablepath’s gameplay structure encourages strategy and deck-building, while incorporating story-driven elements for a fully immersive experience. Players will play as either the Forces of Good or Forces of Evil....
In Factions of Sol, humanity launched an early space-age in 1927, spearheaded by Mark Megacore, CEO of MegaCore Inc. In the years following, factions grew their power in various regions of the solar system, establishing a tense but stable status quo–until Mark Megacore announced his retirement. Now, the mega-billionaire’s entire fortune is at stake, and...
Fairy Day is a card-based placement game in which 2-6 players take on the role of a fairy and tend a magical garden. Over the course of the game, the garden grows and flourishes and the player with the most points wins at the end. The game is a good mix of tactics and luck. Fairy Day ist ein kartenbasiertes Lege-Spiel bei dem 2-6 Spieler in die Rolle einer...
Play with Legendary Heroes like the mighty Samson! Beat the Giants with King David! Equip your Heroes with majestic artifacts like the Sword of the Spirit or the Staff of Moses! Embark on an epic adventure fighting thrilling battles! Make good use of your miracles and better strategize to defeat your opponents with the Power of Faith! (from publisher's...
In an ancient fantasy world, you are the ruler of one of the seven unique kingdoms. Following the assassination of the High Council that used to unite the kingdoms, trust is gone. Rival rulers now vie for dominance, striving to be the one that rules them all. Welcome to The Fall of Kingdoms - a fast-paced strategic social deduction board game. Your goal...
The Call of the Divine Expansion introduces a simple yet massively fun new mechanic to the base game. With this expansion, players can call upon the Divine Cards in two scenarios: when under attack, or during their turn. Each player may invoke the Divine up to three times per game, and it does NOT count as an action. Upon calling, the player rolls a die to...
Facing a crisis, will you unite or remain divided? The World of Crisis Expansion introduces thrilling events that impact every player at the table. These events add an extra layer of complexity, altering the gameplay dynamics. Amid the conflict, will you band together or remain divided? Will you sacrifice yourself for the group's benefit, or will you...
In this game players invest in and manage railroad and other companies during the 1800s and early 1900s. Industry is dynamic with finance, and local municipalities grow depending on the economic activity in their immediate area. Players also compete against the plutocracy, a NPC. COMPANIES Like many train games companies are separate entities than the...