A cheeky party/card game about Real-Life S#!T! Everyone gets dealt some S#!T to Deal With (cards). Players take turns trying to deal with their "S#!T" to earn sweet-sweet good-feels (victory points) and win. Fine upstanding players will play Healthy Ways to Deal cards and spend coins to deal with their S#!T (cards). Players can use cards and coins from...
The Southern Railway Company (SOU) once operated a primary repair shop for locomotives in Spencer, North Carolina. This is a railroad investment game where players purchase shares in emerging railroad companies, build track, and profit from dividends at a train yard. Cards in hand represent a player’s money. Acquire the most money before the bank runs out...
The Tennessee Central Railway Company (TC) underwent many ownership changes over the course of its operation. During this game, each player secretly holds company shares that are gradually revealed and reacquired by other players. Building track affects the value of each company, so time your investments carefully with locomotives. The player with the most...
In Deep Down, each player represents a salvage crew attempting to make their fortune. Players complete contracts by retrieving objects from the bottom of the ocean and executing technical jobs. Those contracts will pay the players who in turn can use their hard-earned money to improve their crews and get the right equipment for the job. The game progresses...
Defeat the Threat! THE FIRST GUNSHIP is a SOLITAIRE wargame of operational and tactical command. At the game's core is a patent pending Threat Assembly that simulates an attack by a mysterious alien Threat, making this a truly SOLITAIRE game-playing experience. The Threat Assembly is tied to varying Intelligence Reports and can be adjusted to varying...
Economic game. Buy cooperatives and equities, collect rent from fellow players. Repeat as necessary until everyone else is bankrupt. Players take turns in order. A turn begins with the rolling of the dice and moving the piece around the board the corresponding number of squares. If a player lands on Fortune cell he draws the card from the pile and obeys...
"The Filipino Game of Life" Demopoly is a game with obvious similarities in appearance to Monopoly. Players roll dice and move along spaces around the board. When they land on a space they take the action listed. They may buy a company share, draw a cash prize card, pay a fine or be arrested. Players who are arrested then draw a sentence card to determine...
Whether you’re Democrat, Republican or somewhere in the middle, Deplorables The Game is a bipartisan election game we can all play together. To win, players will have to buy Democrat, Republican and Bipartisan political cards to accumulate 270 electoral votes. But beware, this game is fraught with dangers like Drain The Swamp and FBI Investigations! Here's...
Derailed is a game of train to train combat set long after after the wake of an apocalyptic event that tore down the gilded peaks of mankind and replaced it with the capricious rule of the now-unseen Fae. Players will take the role of agents from one of the six great rail factions, assemble their train and crew, and brave the wilds in order to keep...
Detectorama takes place at Village Green, a small town in South England where there is a curious interest in metal detecting. The Royal Society of Detectorists is organizing an exhibition to introduce this interesting hobby, so the Board has asked its members for a big collection of finds to fill their showcases. This demand has energized the entire...
Devices is a quick, but strategic card game about building devices in order to fulfill customer orders. In devices, you gather resources and build machines that process and change those resources in order to fulfill different customer orders. Every customer order is worth varying amounts of points. Customer orders are placed in the middle of the table to...