Merchant of Venus provides a nice, solid base upon which to build variants. In addition to providing a simple movement system for combining speed, navigation and carrying capacity, it provides a balanced economic model with which to play. These two aspects combine to be very handy when you're modelling such expensive pastimes as war, politics or...
Merchant Prince is a fairly simple Monpoly-inspired game - players purchase control of commodities and areas of the world and charge other players for landing on them, with the aim of bankrupting them. The basic game system is fairly novel. There is a map of the world on which players move ships from port to port (along a track), and a standard track...
Winter is fast approaching and you only have 20 days to earn as much money as possible before the mountain range becomes unpassable. This new, unknown kingdom is full of exciting opportunities, but you won't be alone. You'll be accompanied by up to 5 other merchants all trying to take advantage of the wealth within these lands. The board is divided into 3...
From the rules: The idea of the game is to get out of town. To do so you must reach either the Hampton Roads Tunnel, the James River Bridge, or the Williamsburg Pottery Company. However, before arriving at one of these exits, the player must visit a landmark within the town. Landmarks to visit are designated at the start of the game by a card drawn by each...
Universal Games was heavily inspired by the 3M bookcase style in the physical production of their games, and Merger was also inspired by one of their actual games, as it is clearly a linear takeoff of Acquire. In Merger players move around a track and may start manufacturing cars at one of 6 plants by landing on it. Landing next to a car lets you build...
A Monopoly-style game, but instead of buying properties, players buy companies and subsidiaries. They do this, in part, by landing on spaces representing real companies on the perimeter of a board. In order to qualify for buying a company, though, a player must be able to identify that company's stock ticker symbol among all the symbols printed...
Meripeli ("Sea game") is spin and move game where you gather food, and then head to breeding-ground. First animal to reach it's breeding-ground with enough food wins the game. You get the food from the random tiles you collect from the spaces you reach on the board. Some of the tiles have questions on them, if you answer correctly, you get to take another...
As read on the front box: "An Exciting Game for two to four players" This game is a very simple ancestor of Speed Circuit and it is dated back in 1960 printed in England. There's a speedometer in the center of the mapboard and depending on how much speed you want to give to your car, you spin it. If you get a result of trouble you are blocked until the...
In "Merit", two to four players work to build the six key properties (Church , Convent, Seminary, Catholic Charities, School and Foreign Missions) while maintaining their level of merits (700 points) and obtaining six of the seven sacraments. The first player to return home with the required six sacraments and at least 700 merit points after the six...
Start from different social backgrounds — each with unique advantages and resource allocations — then compete to climb the economic ladder. Will you invest your capital for long-term gains or learn new skills to unlock opportunities? Will you choose the safe route with modest rewards or brave the risky path with potential for greater returns — or...
Players move through board meant to simulate a middle class life, earning merits for good deeds and losing merits for bad behavior. Players must make a couple of choices which path to take -- Public or private school; College, Military or Get a Job. Along the way you can opt to draw a card rather than accept the merits that a space offers you and you can...
Mini-expansion for Merlin that was offered to backers during the Kickstarter-campaign and will be available for purchase at conventions where Queen Games has a presence. It contains 15 new terrain tiles which replaces the terrain tiles without a tower on them. Every time a player builds a manor one of these tiles he can use a special action granted by the...