Objective: be the first reaching target space - moving by turns - each player chooses his/her own route (blue/green/red) by turning the spinner (integrated into the board). A '5' let you start. Depending on the space you land on follow instructions (printed next to the space). Black spaces force you to step backwards, target must be reached with a matching...
The object is to collect the animals from the farm. For this, the items hidden under the straw must be memorized. The player that collects his assigned animals first wins the game. Four animals are placed on the circular board (sheep, cow, horse and pig). The rest of the animals are placed in the barn. Next to each field on the board, a straw card is...
The ducklings race around the pond, but to make it more difficult each must find three items before moving. In his turn a player rolls the die and may move the number of spots rolled when he can find two more tiles showing the same item as the tile under the marker stone. He may turn over up to three tiles, if he finds two correct tiles he moves his duck...
1. Lustige Fahrt ins Schlaue Each player gets 10 game token and a car to place on the starting-space. A quiz-card is placed on each grey space and a event-card on each red space. The movement of the cars is determined by a die. If a car lands on a pace neighbouring an event-card, the player has to follow the instructions printed on the card. If a car lands...
Each player receives two pawns of one color and places one pawn in entrance E. The players roll the die and advance their pawns by the number of spaces they rolled. Players may skip their own and opponents' pawns. As soon as a player reaches or exceeds space 14 with their first pawn, they place their second pawn in E and may now move both pawns alternately...