Components: One Box with game rules printed on the top lid One rectangular board 16 wooden disks (four for each player) three spinners Idea of the game: Each player must get their four travelers (wooden disks) from the starting square along a path of spiraling squares to the "Inn" (the finishing square.) Players alternate turns spinning a spinner and...
From the publisher's website: "Travel through the Kingdom of Speech to save the princess from the ferocious dragon! Using their knightly word skills, students will be tested and tried to complete various tasks relating to application and usage of nouns, verbs, adjectives, adverbs, pronouns, prepositions, interjections, and conjunctions. Those who truly...
The PRIMARY OBJECTIVE: "Finish them! Before they finish you!" Gain the reign of the nefarious organized underground. Rollers (players) will gamble and make deals, purchase and flip (sell) from the various high-end illicit contraband markets (on domestic soil/US & foreign lands). This is a roll-and-move game. Rollers roll the dice and move their game piece...
For over half a century the arena has been the site where disputes have been settled, games have been won and wars have been waged. Built for one purpose only - Gladiator Combat. Every year the Kings of Combat Tournament is held here. Warriors from far and wide come to compete. For it is the Ultimate Test of strength and courage. Winning proves once and...
A Monopoly-derivative with no money but with tasks to do if you want to have the toys. You start on Consent and move your player token clockwise around the board. Unless you get a switch card that tells you to go the other direction. As you travel around the board, you’ll land on kinky toy spaces (like sling, safe word, and chaps). When you get there, if...
A Monopoly style game themed around the town of Kipling. Publisher's description: Welcome to the Town of Kipling's Centennial Edition of Kip-opoly. We hope that you enjoy playing the game while learning what the Town of Kipling has to offer. This game includes HISTORICAL FACTS from 1909-2009. A GREAT PLACE TO VISIT; A GREAT PLACE TO LIVE! Contents: Game...
Each player has a squirrel with a wheelbarrow, trying to get to the island and pick up nuts that match his cards. By rolling a die, players move their squirrels and also the bridges leading to the island. When a squirrel reaches the island, it gets to pick up nuts from the tree. After picking up a maximum of two nuts the squirrel has to run back home to...